private D3DObjectFixup MakeD3DFixup(uint offset, D3DObjectType type)
 {
     return(new D3DObjectFixup
     {
         Type = type,
         Address = new ResourceAddress(ResourceAddressType.Definition, (int)offset)
     });
 }
 private D3DObjectFixup MakeD3DFixup(uint offset, D3DObjectType type)
 {
     return new D3DObjectFixup
     {
         Type = type,
         Address = new ResourceAddress(ResourceAddressType.Definition, (int)offset)
     };
 }