private D3DObjectFixup MakeD3DFixup(uint offset, D3DObjectType type) { return(new D3DObjectFixup { Type = type, Address = new ResourceAddress(ResourceAddressType.Definition, (int)offset) }); }
private D3DObjectFixup MakeD3DFixup(uint offset, D3DObjectType type) { return new D3DObjectFixup { Type = type, Address = new ResourceAddress(ResourceAddressType.Definition, (int)offset) }; }