Exemplo n.º 1
0
 public int GetPixelShaderDesc(D3D10_PASS_SHADER_DESC *pDesc)
 {
     return(((delegate * unmanaged <ID3D10EffectPass *, D3D10_PASS_SHADER_DESC *, int>)(lpVtbl[4]))((ID3D10EffectPass *)Unsafe.AsPointer(ref this), pDesc));
 }
 public int GetGeometryShaderDesc([NativeTypeName("D3D10_PASS_SHADER_DESC *")] D3D10_PASS_SHADER_DESC *pDesc)
 {
     return(((delegate * unmanaged <ID3D10EffectPass *, D3D10_PASS_SHADER_DESC *, int>)(lpVtbl[3]))((ID3D10EffectPass *)Unsafe.AsPointer(ref this), pDesc));
 }