Exemplo n.º 1
0
 private D2D1_RENDER_TARGET_PROPERTIES(
     D2D1_RENDER_TARGET_TYPE type,
     D2D1_PIXEL_FORMAT pixelFormat,
     float dpiX,
     float dpiY,
     D2D1_RENDER_TARGET_USAGE usage,
     D2D1_FEATURE_LEVEL minLevel
     )
 {
     this.type        = type;
     this.pixelFormat = pixelFormat;
     this.dpiX        = dpiX;
     this.dpiY        = dpiY;
     this.usage       = usage;
     this.minLevel    = minLevel;
 }
 public D2D1_RENDER_TARGET_PROPERTIES(D2D1_RENDER_TARGET_TYPE type = D2D1_RENDER_TARGET_TYPE_DEFAULT, [NativeTypeName("const D2D1_PIXEL_FORMAT &")] in D2D1_PIXEL_FORMAT pixelFormat = default, float dpiX = 0.0f, float dpiY = 0.0f, D2D1_RENDER_TARGET_USAGE usage = D2D1_RENDER_TARGET_USAGE_NONE, D2D1_FEATURE_LEVEL minLevel = D2D1_FEATURE_LEVEL_DEFAULT)