/// <summary>
        /// Metoda do pobrania z API danych oraz wczytywanie ich do widoku.
        /// </summary>
        /// <param name="download">Obiekt implementujący IDownloadTeam, musi posiadać właściwość TeamsDTO</param>
        /// <param name="listView">Widok listy</param>
        public async void DownloadData(IDownloadTeam download, ListView listView)
        {
            await download.HttpCall();

            Results = download.results;

            List <CustomTeam> list = new List <CustomTeam>();

            if (Results != null)
            {
                int lp = 1;
                foreach (var result in Results.Teams)
                {
                    CustomTeam custom = new CustomTeam()
                    {
                        Lp   = lp.ToString() + ".",
                        Name = result.Name
                    };
                    list.Add(custom);
                    lp++;
                }

                listView.ItemsSource  = list;
                listView.ItemTemplate = new DataTemplate(typeof(TeamsItemView));
            }
        }
Exemplo n.º 2
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        private void AddPlayer_Click(object sender, EventArgs e)
        {
            if (string.IsNullOrEmpty(PlayerName.Text) || string.IsNullOrEmpty(CustomTeam.Text))
            {
                MessageBox.Show("Gibt einen gültigen Spielernamen oder Teamnamen ein");
                return;
            }

            this.addCustomTeam();
            CustomTeam.Clear();

            int i = Int32.Parse(SpielerCount.Text);

            i++;
            SpielerCount.Text = i.ToString();

            Array.Resize(ref Spieler, Spieler.Length + 1);
            Spieler[Spieler.Length - 1] = PlayerName.Text;

            string[] row = { PlayerName.Text };
            dataGridView1.Rows.Add(row);

            PlayerName.Focus();
            PlayerName.Clear();

            dataGridView1.FirstDisplayedScrollingRowIndex = dataGridView1.RowCount - 1;

            int SpielerZahl = 5;

            if (turn.tennis)
            {
                SpielerZahl = 2;
            }


            if (Spieler.Length % SpielerZahl == 1)
            {
                this.addteam();
            }
        }