private void StopRecord() { if (!CustomMicrophone.HasConnectedMicrophoneDevices()) { return; } if (!CustomMicrophone.IsRecording(selectedDevice)) { return; } CustomMicrophone.End(selectedDevice); if (makeCopy) { recordedClips.Add(MakeCopy($"copy{recordedClips.Count}", recordingTime, frequency, _workingClip)); audioSource.clip = recordedClips.Last(); } else { audioSource.clip = _workingClip; } audioSource.Play(); }
void Start() { if (!photonView.IsMine) { return; } audioListener.enabled = true; if (!CustomMicrophone.HasConnectedMicrophoneDevices()) { CustomMicrophone.RefreshMicrophoneDevices(); } Debug.Log(CustomMicrophone.devices.Length + " microphone devices found"); if (!CustomMicrophone.HasConnectedMicrophoneDevices()) { Debug.Log("no microphone device connected"); } _microphoneDevice = CustomMicrophone.devices[0]; audioClip = CustomMicrophone.Start(_microphoneDevice, true, lengthSec, frequency); //subscribe to events VoiceChat.Instance.OnStatusUpdate += OnStatusupdate; VoiceChat.Instance.OnIDUpdate += OnIDUpdate; //initialize peer object for this client VoiceChat.Instance.InitializePeer(); }
private void StartRecord() { if (!CustomMicrophone.HasConnectedMicrophoneDevices()) { return; } _workingClip = CustomMicrophone.Start(CustomMicrophone.devices[0], true, 4, 44100); }
private void StartRecord() { if (!CustomMicrophone.HasConnectedMicrophoneDevices()) { return; } _workingClip = CustomMicrophone.Start(selectedDevice, false, recordingTime, frequency); }
/// <summary> /// Initializes buffer, refreshes microphones list and selects first microphone device if exists /// </summary> private void Start() { _buffer = new List <float>(); RefreshMicrophones(); if (CustomMicrophone.HasConnectedMicrophoneDevices()) { _microphoneDevice = CustomMicrophone.devices[0]; } }
/// <summary> /// Starts recording of microphone /// </summary> public void StartRecord() { if (CustomMicrophone.IsRecording(_microphoneDevice) || !CustomMicrophone.HasConnectedMicrophoneDevices()) { RecordFailedEvent?.Invoke("record already started or no microphone device conencted"); return; } recording = true; _workingClip = CustomMicrophone.Start(_microphoneDevice, true, Constants.RecordingTime, Constants.SampleRate); RecordStartedEvent?.Invoke(); }
private void StopRecord() { if (!CustomMicrophone.HasConnectedMicrophoneDevices()) { return; } if (!CustomMicrophone.IsRecording(CustomMicrophone.devices[0])) { return; } CustomMicrophone.End(CustomMicrophone.devices[0]); }
private void RefreshMicrophoneDevicesButtonOnclickHandler() { RequestPermission(); CustomMicrophone.RefreshMicrophoneDevices(); if (!CustomMicrophone.HasConnectedMicrophoneDevices()) { return; } devicesDropdown.ClearOptions(); devicesDropdown.AddOptions(CustomMicrophone.devices.ToList()); DevicesDropdownValueChangedHandler(0); }
// Start is called before the first frame update void Start() { var voice = GameObject.Find("[PeerJS]VoiceChat"); if (voice != null) { Destroy(voice); } var microphone = GameObject.Find("[FG]Microphone"); if (microphone != null) { if (CustomMicrophone.IsRecording(CustomMicrophone.devices[0])) { CustomMicrophone.End(CustomMicrophone.devices[0]); } Destroy(microphone); } // request microphone permissions at the start of the menu if (!CustomMicrophone.HasMicrophonePermission()) { CustomMicrophone.RequestMicrophonePermission(); } if (!CustomMicrophone.HasConnectedMicrophoneDevices()) { CustomMicrophone.RefreshMicrophoneDevices(); } //Debug.Log(CustomMicrophone.devices.Length + " microphone devices found"); // destroys game tracker from previous game if (GameObject.FindGameObjectWithTag("GameTracker") != null) { Destroy(GameObject.FindGameObjectWithTag("GameTracker")); } // disconnects the player if they were already connected if (PhotonNetwork.IsConnected) { PhotonNetwork.Disconnect(); Cursor.lockState = CursorLockMode.None; Cursor.visible = true; } PhotonNetwork.ConnectUsingSettings(); //Debug.Log(PhotonNetwork.PhotonServerSettings); }
private void StopRecordHandler() { if (!CustomMicrophone.HasConnectedMicrophoneDevices()) { return; } CustomMicrophone.End(CustomMicrophone.devices[0]); _audioSource.Stop(); #if UNITY_WEBGL && !UNITY_EDITOR _buffer.data.Clear(); _buffer.position = 0; #endif }
private void StartRecordHandler() { if (!CustomMicrophone.HasConnectedMicrophoneDevices()) { return; } #if UNITY_EDITOR _audioSource.clip = #endif CustomMicrophone.Start(CustomMicrophone.devices[0], true, _recordingTime, _sampleRate); #if UNITY_EDITOR _audioSource.loop = true; _audioSource.Play(); #endif }
/// <summary> /// Stops recording of microphone /// </summary> public void StopRecord() { if (!CustomMicrophone.IsRecording(_microphoneDevice)) { return; } recording = false; if (CustomMicrophone.HasConnectedMicrophoneDevices()) { CustomMicrophone.End(_microphoneDevice); } if (_workingClip != null) { Destroy(_workingClip); } RecordEndedEvent?.Invoke(); }
public bool HasConnectedMicrophoneDevices() { return(CustomMicrophone.HasConnectedMicrophoneDevices()); }