private void OnEnable()
 {
     CF = (CustomFormations)target;
     editModeEnabled = CF.editModeEnabled;
     UpdateMemberNames();
     UpdateFormationNames();
     CF.UpdateFormations();
 }
Exemplo n.º 2
0
 override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     enemySpawner = GameObject.Find("Level Designer").GetComponent <EnemySpawner>();
     enemySpawner.SetBossCallBack(OnFormationDead);
     customFormations = animator.GetComponent <CustomFormations>();
 }