Exemplo n.º 1
0
Arquivo: Curses.cs Projeto: pabru/YCPU
        public void WriteBox(int x, int y, int w, int h, CurseDecoration d)
        {
            byte[] deco;
            switch (d)
            {
            case CurseDecoration.DoubleLine:
                deco = m_CurseDecorationDoubleLine;
                break;

            case CurseDecoration.Block:
                deco = m_CurseDecorationBlock;
                break;

            default:
                deco = m_CurseDecorationBlock;
                break;
            }
            m_CharBuffer[x + y * CharsWide]           = deco[0];
            m_CharBuffer[x + w + y * CharsWide]       = deco[2];
            m_CharBuffer[x + (y + h) * CharsWide]     = deco[6];
            m_CharBuffer[x + w + (y + h) * CharsWide] = deco[8];
            for (int i = 1; i < w; i++)
            {
                m_CharBuffer[x + i + y * CharsWide]       = deco[1];
                m_CharBuffer[x + i + (y + h) * CharsWide] = deco[7];
            }
            for (int i = 1; i < h; i++)
            {
                m_CharBuffer[x + (y + i) * CharsWide]     = deco[3];
                m_CharBuffer[x + w + (y + i) * CharsWide] = deco[5];
            }
        }
Exemplo n.º 2
0
 public void WriteBox(int x, int y, int w, int h, CurseDecoration d)
 {
     byte[] deco;
     switch (d) {
         case CurseDecoration.DoubleLine:
             deco = m_CurseDecorationDoubleLine;
             break;
         case CurseDecoration.Block:
             deco = m_CurseDecorationBlock;
             break;
         default:
             deco = m_CurseDecorationBlock;
             break;
     }
     m_CharBuffer[x + y * CharsWide] = deco[0];
     m_CharBuffer[x + w + y * CharsWide] = deco[2];
     m_CharBuffer[x + (y + h) * CharsWide] = deco[6];
     m_CharBuffer[x + w + (y + h) * CharsWide] = deco[8];
     for (int i = 1; i < w; i++) {
         m_CharBuffer[x + i + y * CharsWide] = deco[1];
         m_CharBuffer[x + i + (y + h) * CharsWide] = deco[7];
     }
     for (int i = 1; i < h; i++) {
         m_CharBuffer[x + (y + i) * CharsWide] = deco[3];
         m_CharBuffer[x + w + (y + i) * CharsWide] = deco[5];
     }
 }