Exemplo n.º 1
0
 public void StartGame(Player player)
 {
     Console.Clear();
     CurrentPlayer           = player;
     CurrentPlayer.Inventory = new Dictionary <string, Item>();
     timerSet = false;
     win      = false;
     Setup();
     // if (counter < 1)
     // {
     Help();
     System.Console.WriteLine("Press enter to continue");
     Console.ReadLine();
     // }
     counter++;
     while (playing)
     {
         Console.Clear();
         // System.Console.WriteLine(CurrentRoom.Description);
         CurrentRoom.ColoredDescription(this);
         if (CurrentRoom.Name == "Neighborhood")
         {
             win = true;
             break;
         }
         System.Console.WriteLine("\n\nWhat do you do?");
         GetUserInput();
     }
     if (!playing && !quit)
     {
         Thread.Sleep(5000);
         color.Red("\nYou got busted! Game Over.\n");
         Thread.Sleep(1000);
     }
     if (win)
     {
         System.Console.WriteLine($"\n\nCongratulations {CurrentPlayer.PlayerName}! You Won!\n");
         Thread.Sleep(3000);
     }
     System.Console.WriteLine("Do you want to play again? (Y/N)");
     if (Console.ReadLine().ToLower().Contains("n"))
     {
         return;
     }
     playing = true;
     StartGame(CurrentPlayer);
 }
Exemplo n.º 2
0
 public void Look()
 {
     Console.Clear();
     System.Console.WriteLine("You are now 'looking', though this isn't super necessary since you're always 'looking'.\n");
     CurrentRoom.ColoredDescription(this);
 }