// Start is called before the first frame update void Start() { cam = GameObject.Find("Main Camera"); craft_Book = GameObject.Find("Craft_Canvas_Manager").GetComponent <Craft_Book_Manager>(); test = this; }
private void Start() { Instance = this; }
// Start is called before the first frame update void Start() { cam = GameObject.Find("Main Camera"); craft_Book = GameObject.Find("Craft_Canvas_Manager").GetComponent <Craft_Book_Manager>(); test = this; }
private void Start() { Instance = this; }