public MobilePlaque() { Name = "Plaque"; RawStr = 100; RawDex = 100; RawInt = 25; SetSkill(SkillName.Epee, 100.0); SetSkill(SkillName.Tactiques, 100.0); SetSkill(SkillName.Anatomie, 100.0); ChooseArmor(ArmorClass.PlaqueLourde, CraftResource.Argent, ArmorQuality.Exceptional); BaseWeapon weapon = new Couliere(); weapon.Quality = WeaponQuality.Exceptional; weapon.Resource = CraftResource.Argent; AddItem(weapon); }
public MobileCuir_Pen() { Name = "Cuir Pen"; RawStr = 100; RawDex = 100; RawInt = 25; SetSkill(SkillName.Epee, 100.0); SetSkill(SkillName.Tactiques, 100.0); SetSkill(SkillName.Anatomie, 100.0); SetSkill(SkillName.Penetration, 100.0); ChooseArmor(ArmorClass.Cuir, CraftResource.DesertiqueLeather, ArmorQuality.Exceptional); BaseWeapon weapon = new Couliere(); weapon.Quality = WeaponQuality.Exceptional; weapon.Resource = CraftResource.Argent; AddItem(weapon); }