private static Color getElemColor(ConvectionElements elem) { Color retVal = Color.AntiqueWhite; switch (elem) { case ConvectionElements.ARCANE: retVal = Color.BlueViolet; break; case ConvectionElements.PHYSICAL: retVal = Color.Gray; break; case ConvectionElements.FIRE: retVal = Color.Firebrick; break; case ConvectionElements.LIGHTNING: retVal = Color.Blue; break; case ConvectionElements.HOLY: retVal = Color.Yellow; break; case ConvectionElements.COLD: retVal = Color.LightBlue; break; case ConvectionElements.POISON: retVal = Color.Green; break; default: break; } return(retVal); }
private static Color getElemColor(ConvectionElements elem) { Color retVal = Color.AntiqueWhite; switch (elem) { case ConvectionElements.ARCANE: retVal = Color.BlueViolet; break; case ConvectionElements.PHYSICAL: retVal = Color.Gray; break; case ConvectionElements.FIRE: retVal = Color.Firebrick; break; case ConvectionElements.LIGHTNING: retVal = Color.Blue; break; case ConvectionElements.HOLY: retVal = Color.Yellow; break; case ConvectionElements.COLD: retVal = Color.LightBlue; break; case ConvectionElements.POISON: retVal = Color.Green; break; default: break; } return retVal; }