Exemplo n.º 1
0
 public void ControlsOpen()
 {
     ControlsScreen.SetActive(true);
     CreditsScreen.SetActive(false);
     MainMenu.SetActive(false);
     eventSystem.SetSelectedGameObject(secondReturnButton);
 }
Exemplo n.º 2
0
 //All of the functions are used to control the menu and the panel visibility
 // Use this for initialization
 void Start()
 {
     CreditsScreen.SetActive(false);
     JoinMenu.SetActive(false);
     ControlsScreen.SetActive(false);
     storeSelected = eventSystem.firstSelectedGameObject;
 }
Exemplo n.º 3
0
 public void OpenControls()
 {
     ControlsScreen.Open();
 }
Exemplo n.º 4
0
    public void GoToControls()
    {
        ControlsScreen screen = (ControlsScreen)controlsScreen.Instance();

        GotoScreen(screen);
    }
Exemplo n.º 5
0
 private void Start()
 {
     cs = GameObject.Find("ControlsPanel").GetComponent <ControlsScreen>();
 }
Exemplo n.º 6
0
 public void ControlsClose()
 {
     ControlsScreen.SetActive(false);
     MainMenu.SetActive(true);
     eventSystem.SetSelectedGameObject(createButton);
 }