private void Leaderboards_Load(object sender, EventArgs e)
        {
            //Maximize window
            Height      = ClientSize.Height;
            Width       = ClientSize.Width;
            WindowState = FormWindowState.Maximized;
            //ImageBackground
            BackgroundImage       = Image.FromFile("../../Resources/Backgrounds/Leaderboards.png");
            BackgroundImageLayout = ImageLayout.Stretch;
            //Add font
            var pfc = new PrivateFontCollection();

            pfc.AddFontFile("../../Resources/Fonts/SuperMario256.ttf");
            var superMario256Font3 = new Font(pfc.Families[0], Height * 3 / 100);
            //label
            Label lblLeaderboards = new Label();

            lblLeaderboards.Text      = "Leaderboards";
            lblLeaderboards.Font      = superMario256Font3;
            lblLeaderboards.Dock      = DockStyle.Fill;
            lblLeaderboards.FlatStyle = FlatStyle.Flat;
            lblLeaderboards.Margin    = new Padding(0, 0, 0, 0);
            lblLeaderboards.TextAlign = ContentAlignment.MiddleCenter;
            lblLeaderboards.ForeColor = Color.White;
            tableLayoutShowLeaderboard.Controls.Add(lblLeaderboards, 3, 0);
            tableLayoutShowLeaderboard.SetColumnSpan(lblLeaderboards, 2);
            //label array
            List <Player> topPlayers      = ControllerPlayer.TopPlayer();
            int           topPlayersCount = topPlayers.Count;

            nicknameLabels = new Label[topPlayersCount];
            scoreLabels    = new Label[topPlayersCount];
            for (var i = 0; i < topPlayersCount; i++)
            {
                nicknameLabels[i] = new Label();
                scoreLabels[i]    = new Label();

                nicknameLabels[i].Text      = topPlayers[i].nickname;
                nicknameLabels[i].Font      = superMario256Font3;
                nicknameLabels[i].Dock      = DockStyle.Fill;
                nicknameLabels[i].FlatStyle = FlatStyle.Flat;
                nicknameLabels[i].Margin    = new Padding(0, 0, 0, 0);
                nicknameLabels[i].TextAlign = ContentAlignment.MiddleLeft;
                nicknameLabels[i].ForeColor = Color.White;

                scoreLabels[i].Text      = topPlayers[i].score;
                scoreLabels[i].Font      = superMario256Font3;
                scoreLabels[i].Dock      = DockStyle.Fill;
                scoreLabels[i].FlatStyle = FlatStyle.Flat;
                scoreLabels[i].Margin    = new Padding(0, 0, 0, 0);
                scoreLabels[i].TextAlign = ContentAlignment.MiddleRight;
                scoreLabels[i].ForeColor = Color.White;

                tableLayoutShowLeaderboard.Controls.Add(nicknameLabels[i], 3, i + 2);
                tableLayoutShowLeaderboard.Controls.Add(scoreLabels[i], 4, i + 2);
            }
            //Button return values
            btnReturn.BackColor = Color.LemonChiffon;
            btnReturn.Text      = "RETURN";
            btnReturn.Font      = superMario256Font3;
            btnReturn.Dock      = DockStyle.Fill;
            btnReturn.FlatStyle = FlatStyle.Popup;
            btnReturn.Margin    = new Padding(11, 11, 11, 11);
            btnReturn.TextAlign = ContentAlignment.MiddleCenter;
            btnReturn.TabStop   = false;
        }