Exemplo n.º 1
0
        public override string GetElementIdentifierName(Controller controller, int elementIdentifierId, AxisRange axisRange)
        {
            if (controller == null)
            {
                throw new ArgumentNullException("controller");
            }
            ControllerElementIdentifier eid = controller.GetElementIdentifierById(elementIdentifierId);

            if (eid == null)
            {
                throw new ArgumentException("Invalid element identifier id: " + elementIdentifierId);
            }
            Controller.Element element = controller.GetElementById(elementIdentifierId);
            switch (element.type)
            {
            case ControllerElementType.Axis:
                return(eid.GetDisplayName(element.type, axisRange));

            case ControllerElementType.Button:
                return(eid.name);

            default:
                return(eid.name);
            }
        }
Exemplo n.º 2
0
    // hit this player with the given Chip
    public void hit(int damage, int multiplier, Controller.Element atkElement)
    {
        // calculate damage
        int totalDamage = Controller.isSuper(atkElement, element) ?
                          damage * (multiplier + 1) :// +1 to multiplier - stacking doublers is +100%, not x2
                          damage * multiplier;

        // deduct from HP, but don't go below 0
        // healing is negative damage - don't go above max either
        curHP -= totalDamage;
        curHP  = curHP < 0 ? 0 : (curHP > maxHP ? maxHP : curHP);
    }
Exemplo n.º 3
0
 public Sprite getSprite(Controller.Element target)
 {
     return(elements[(int)target]);
 }