public PlayerBase(ContextProvider context) : base(context) { prefabPath = GameController.GetGlobalTheme().GetPlayerBasePrefabPath(); registeredUnitManagers.Add(context.GetInfantryManager()); }
public PlayerBase(ContextProvider context) : base(context) { prefabPath = GameController.GetGlobalTheme().GetPlayerBasePrefabPath(); registeredUnitManagers.Add(context.GetInfantryManager()); }