Exemplo n.º 1
0
        private void OnSceneGUI()
        {
            Event current = Event.current;

            if (createMode)
            {
                RaycastHit hit = SceneClickPoint();
                if (hit.collider != null)
                {
                    contentsLoadManager.GameobjectPosition(hit.point);
                    contentsLoadManager.PreviewPosition(hit.point);
                }
                if (current.type == EventType.MouseDown)
                {
                    Debug.Log("UpAction");
                    createMode = false;
                    contentsLoadManager.FinishPreview();
                    Selection.activeGameObject = contentsLoadManager.gameObject;
                }
            }
        }