public void UpdateHeight(ScrollBar bar, Contents contents)
        {
            //var scrollTrackSpace = self.contentHeight - self.viewportHeight; // (600 - 200) = 400
            //var scrollThumbSpace = self.viewportHeight - self.thumbHeight; // (200 - 50) = 150
            //var scrollJump = scrollTrackSpace / scrollThumbSpace; //  (400 / 150 ) = 2.666666666666667
            float viewportHeight = bar.Height;
            float contentHeight  = contents.CalcTotalHeight();

            float pct = viewportHeight / contentHeight;

            // Bar height == panel height - drag bounds
            if (pct < (float)0.98)
            {
                var height = Math.Floor(bar.Height * pct);
                if (height != _height)
                {
                    _height        = (int)height;
                    DragAreaOffset = new Rectangle(DragAreaOffset.X, DragAreaOffset.Y, Width, Height);
                    //TODO:  Need to recalculate where we should be based on the new height
                }
            }
        }