public LongitudinalMuscleInfluence(ConstantSet constants, Node n1, Node n2, double width)
     : base(constants, n1, n2, width)
 {
     this.ActiveConstant  = 0.5 * constants.MuscleActive * width * width / InitialLength;
     this.PassiveConstant = 0.5 * constants.MusclePassive * width * width / InitialLength;
     this.DampingConstant = 0.5 * constants.MuscleDamping * width * width / InitialLength;
 }
Exemplo n.º 2
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 public TransversalMuscleInfluence(ConstantSet constants, Node n1, Node n2, double width)
     : base(constants, n1, n2, width)
 {
     this.ActiveConstant  = constants.MuscleActive * this.InitialLength;
     this.PassiveConstant = constants.MusclePassive * this.InitialLength;
     this.DampingConstant = constants.MuscleDamping * this.InitialLength;
 }