private void QuestionCountdown(object sender, EventArgs e)
 {
     if (QuestionCountdownCanRun)
     {
         int elaspedSeconds   = (int)(DateTime.Now - startTime).TotalSeconds;
         int remainingSeconds = QuestionCountdownTimer - elaspedSeconds;
         StatusLabel.Text = String.Format("Time left to answer question: {0}", remainingSeconds);
         bool playersAnswered = Client.CheckIfAllPlayersAnswered(CurrentGame, CurrentRound);
         if (remainingSeconds <= 0 || playersAnswered)
         {
             Client.CreateRound(CurrentGame);
             EnableDisableButtons(false);
             CheckButton();
             timer1.Stop();
             startTime = DateTime.Now;
             QuestionCountdownCanRun  = false;
             NextRoundCountdownCanRun = true;
             timer1.Start();
         }
     }
 }