Exemplo n.º 1
0
        public static void RunTest()
        {
            ModelObservationCreator cc           = new ModelObservationCreator();
            List <Observation>      a            = cc.ReadObsModelFiles("111.txt", "111_obs.txt");
            Observation             bObservation = a[0];

            List <Gate> allComponents = bObservation.TheModel.Components;

            // 11 , 22 , 33
            // 44 , 22 , 55

            Conflict c1 = new Conflict(new List <Gate>()
            {
                allComponents[0], allComponents[2], allComponents[3]
            });
            Conflict c2 = new Conflict(new List <Gate>()
            {
                allComponents[1], allComponents[2], allComponents[4]
            });

            ConflictSet cs = new ConflictSet();

            cs.Conflicts = new List <Conflict>()
            {
                c1, c2
            };

            MicC_Diagnosis minCDiagnosis = C_MinCAlgorithm.FindMinC(cs);

            foreach (Gate g in minCDiagnosis.TheDiagnosis)
            {
                Console.WriteLine("Gate = " + g.Id);
            }
            Console.WriteLine("C_MinC Unit test 2. minc = " + minCDiagnosis.cardinality);
        }
Exemplo n.º 2
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 public SwitchingAlgorithm(Observation observation, ConflictSet initialConflictsSet, DiagnosisSet initialDiagnosisSet, int requiredNumOfDiagnosis)
 {
     this._observation               = observation;
     this._requiredNumOfDiagnosis    = requiredNumOfDiagnosis;
     this._conflictsSetDataStructure = new SetsDataStructure("Conflicts");
     //this._conflictsSetDataStructure = new CompSetTree.CompSetTree();
     if (initialConflictsSet != null)
     {
         foreach (var conflict in initialConflictsSet.Conflicts)
         {
             _conflictsSetDataStructure.AddSet(conflict.TheConflict);
         }
     }
     this._diagnosisesSetDataStructure = new SetsDataStructure("Diagnosises");
     //this._diagnosisesSetDataStructure = new CompSetTree.CompSetTree();
     if (initialDiagnosisSet != null)
     {
         foreach (var diagnosis in initialDiagnosisSet.Diagnoses)
         {
             _diagnosisesSetDataStructure.AddSet(diagnosis.TheDiagnosis);
         }
     }
     if (IdToGates.Count == 0)
     {
         BuildIdToGateDictionary(observation.TheModel.Components);
     }
 }
Exemplo n.º 3
0
        //returns the occurs most frequently in conflicts
        public static Gate getMostfrequentlyComp(ConflictSet conflicts)
        {
            Gate mostFreqGate = null;

            if (conflicts == null)
            {
                return(null);
            }
            List <CompSet> conflictsList          = conflicts.getSets();
            int            mostFreqGateOccurances = 0;

            foreach (CompSet confilct in conflictsList)
            {
                if (confilct != null)
                {
                    List <Gate> gates = confilct.getComponents();
                    foreach (Gate gate in gates)
                    {
                        int currentGateOccurances = numOfConflictsContainsComponent(conflictsList, gate);
                        if (mostFreqGateOccurances < currentGateOccurances)
                        {
                            mostFreqGateOccurances = currentGateOccurances;
                            mostFreqGate           = gate;
                        }
                    }
                }
            }
            return(mostFreqGate);
        }
Exemplo n.º 4
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        public static void RunTest()
        {
            ModelObservationCreator cc           = new ModelObservationCreator();
            List <Observation>      a            = cc.ReadObsModelFiles("111.txt", "111_obs.txt");
            Observation             bObservation = a[0];

            List <Gate> allComponents = bObservation.TheModel.Components;

            // 11 , 22 , 33
            // 44 , 22 , 55

            Conflict c1 = new Conflict(new List <Gate>()
            {
                allComponents[0], allComponents[2], allComponents[3]
            });
            Conflict c2 = new Conflict(new List <Gate>()
            {
                allComponents[1], allComponents[2], allComponents[4]
            });

            ConflictSet cs = new ConflictSet();

            cs.Conflicts = new List <Conflict>()
            {
                c1, c2
            };

            DiagnosisSet OUTPUT = HittingSetFinder.FindHittingSets(bObservation, cs);
        }
Exemplo n.º 5
0
        private static void FindMinCHelper(ConflictSet conflicts, MicC_Diagnosis mDiagnosis)
        {
            if (mDiagnosis.cardinality >= mincDiagnosis.cardinality || MinC_Utils.containEmptySet(conflicts) == true)
            { //1st & 3rd base case
                return;
            }
            else if (MinC_Utils.isConflictSetEmpty(conflicts) == true)
            {  //2nd base case
                mincDiagnosis = mDiagnosis;
                return;
            }
            // Dual Reduce
            MinC_Utils.DualReduce(conflicts);

            // compute conflicts
            Gate        s = MinC_Utils.getMostfrequentlyComp(conflicts);
            ConflictSet conflictsMinusS   = MinC_Utils.ConflictsMinusComponent(conflicts, s);
            ConflictSet conflictsWithoutS = MinC_Utils.ConflictsWithoutComponent(conflicts, s);

            mDiagnosis.AddCompToDiagnosis(s);
            MicC_Diagnosis diagnosisWithoutS = new MicC_Diagnosis(mDiagnosis);

            FindMinCHelper(conflictsMinusS, diagnosisWithoutS);
            FindMinCHelper(conflictsWithoutS, mDiagnosis);
        }
Exemplo n.º 6
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        public static MicC_Diagnosis FindMinC(ConflictSet conflicts)
        {
            int minc = infinity;

            if (MinC_Utils.isConflictSetEmpty(conflicts) == true)
            {  //1st base case
                return(new MicC_Diagnosis());
            }
            else if (MinC_Utils.containEmptySet(conflicts) == true)
            { //2nd base case
                MicC_Diagnosis infinityDiagnosis = new MicC_Diagnosis();
                infinityDiagnosis.cardinality = infinity;
                return(infinityDiagnosis);
            }
            // Dual Reduce
            MinC_Utils.DualReduce(conflicts);

            // compute conflicts
            Gate        s = MinC_Utils.getMostfrequentlyComp(conflicts);
            ConflictSet conflictsMinusS   = MinC_Utils.ConflictsMinusComponent(conflicts, s);
            ConflictSet conflictsWithoutS = MinC_Utils.ConflictsWithoutComponent(conflicts, s);

            MicC_Diagnosis mincDiagnosisNotContainS = FindMinC(conflictsMinusS);
            MicC_Diagnosis mincDiagnosisContaintS   = FindMinC(conflictsWithoutS);

            mincDiagnosisContaintS.AddCompToDiagnosis(s);
            if (mincDiagnosisContaintS.cardinality <= mincDiagnosisNotContainS.cardinality)
            {
                return(mincDiagnosisContaintS);
            }
            else
            {
                return(mincDiagnosisNotContainS);
            }
        }
Exemplo n.º 7
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="observation"></param>
        /// <param name="conflicts"></param>
        /// <returns></returns>
        public static DiagnosisSet FindHittingSets(Observation observation, ConflictSet conflicts)
        {
            IHSAlgorithm s = new HSOneThread();

            //IHSAlgorithm s = new  HSMultiThreads();
            //IHSAlgorithm s = new HSMultiTasks();

            return(s.FindHittingSets(observation, conflicts));
        }
Exemplo n.º 8
0
        /// <summary>
        /// Reiter’s HS-Tree Algorithm 1
        /// </summary>
        /// <param name="conflicts"></param>
        /// <returns></returns>
        private DiagnosisSet DiagnoseMainLoop(ConflictSet conflicts)
        {
            DiagnosisSet      diagnosisSet = new DiagnosisSet();
            List <HSTreePath> paths        = new List <HSTreePath>();
            List <HSTreeNode> newNodes     = new List <HSTreeNode>();

            List <HSTreeNode> nodesToExpand = HSHelper.ConvertConflictSetToNodes(conflicts);

            //nodesToExpand.RemoveAt(1);

            //Not sure if this should be empty or not....
            //conflicts = new ConflictSet();
            //conflicts.Conflicts = new List<Conflict>();

            while (nodesToExpand.Count > 0)
            {
                newNodes = new List <HSTreeNode>();

                HSTreeNode node = nodesToExpand[0];
                nodesToExpand.RemoveAt(0);

                for (int i = 0; i < node.Conflict.TheConflict.Count; i++)
                {
                    Gate c = node.Conflict.TheConflict[i];
                    Expand(node, c, diagnosisSet, paths, conflicts, newNodes);
                }


                if (nodesToExpand.Count > 3000)
                {
                    Debug.WriteLine("Nodes to expand over 3000! ignore this obs");
                    return(diagnosisSet);
                }

                //Adding new nodes
                foreach (HSTreeNode nodeToAdd in newNodes)
                {
                    bool foundSameNode = false;
                    foreach (HSTreeNode existingNode in nodesToExpand)
                    {
                        foundSameNode = existingNode.CompareTo(nodeToAdd) == 0;
                        if (foundSameNode)
                        {
                            break;
                        }
                    }
                    if (!foundSameNode)
                    {
                        nodesToExpand.Add(nodeToAdd);
                    }
                }
                //nodesToExpand.AddRange(newNodes);
            }

            return(diagnosisSet);
        }
Exemplo n.º 9
0
        /// <summary>
        /// Reiter’s HS-Tree Algorithm 1
        /// </summary>
        /// <param name="conflicts"></param>
        /// <returns></returns>
        private DiagnosisSet DiagnoseMainLoop(ConflictSet conflicts)
        {
            DiagnosisSet      diagnosisSet = new DiagnosisSet();
            List <HSTreePath> paths        = new List <HSTreePath>();
            List <HSTreeNode> newNodes     = new List <HSTreeNode>();

            List <HSTreeNode> nodesToExpand = HSHelper.ConvertConflictSetToNodes(conflicts);
            //nodesToExpand.RemoveAt(1);

            //Not sure if this should be empty or not....
            //conflicts = new ConflictSet();
            //conflicts.Conflicts = new List<Conflict>();

            int size     = 1;
            int lastSize = 0;

            while (size != lastSize ||
                   Process.GetCurrentProcess().Threads.OfType <ProcessThread>().Where(t => t.ThreadState == System.Diagnostics.ThreadState.Running).Count() != 1)
            {
                //for (int j = 0; j < (size - lastSize); j++)
                Parallel.For(0, size - lastSize, j =>
                {
                    HSTreeNode node = nodesToExpand[lastSize + j];

                    // Parallelize the outer loop to partition the source array by rows.
                    Parallel.For(0, node.Conflict.TheConflict.Count, i =>
                    {
                        Gate c = node.Conflict.TheConflict[i];
                        Expand(node, c, diagnosisSet, paths, conflicts, nodesToExpand);
                    }); // Parallel.For
                });

                lastSize = size;

                /*
                 * for (int i = 0; i < nodesToExpand.Count; i++)
                 * {
                 *  HSTreeNode node = nodesToExpand[i];
                 *  System.Diagnostics.Debug.WriteLine(node.ToString());
                 * }*/



                size = nodesToExpand.Count;


                if (size - lastSize > 3000)
                {
                    Debug.WriteLine("Nodes to expand over 3000! ignore this obs");
                    return(diagnosisSet);
                }
            }

            return(diagnosisSet);
        }
Exemplo n.º 10
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        public static MicC_Diagnosis FindMinC(ConflictSet conflicts)
        {
            int infinity = int.MaxValue;

            mincDiagnosis.cardinality = infinity;

            MicC_Diagnosis mDiagnosis = new MicC_Diagnosis();

            FindMinCHelper(conflicts, mDiagnosis);
            return(mincDiagnosis);
        }
Exemplo n.º 11
0
        /// <summary>
        /// Reiter’s HS-Tree Algorithm 1
        /// </summary>
        /// <param name="conflicts"></param>
        /// <returns></returns>
        private DiagnosisSet DiagnoseMainLoop(ConflictSet conflicts)
        {
            DiagnosisSet      diagnosisSet = new DiagnosisSet();
            List <HSTreePath> paths        = new List <HSTreePath>();
            List <HSTreeNode> newNodes     = new List <HSTreeNode>();

            List <HSTreeNode> nodesToExpand = HSHelper.ConvertConflictSetToNodes(conflicts);
            //nodesToExpand.RemoveAt(1);

            //Not sure if this should be empty or not....
            //conflicts = new ConflictSet();
            //conflicts.Conflicts = new List<Conflict>();

            int size     = 1;
            int lastSize = 0;

            while (size != lastSize ||
                   Process.GetCurrentProcess().Threads.OfType <ProcessThread>().Where(t => t.ThreadState == System.Diagnostics.ThreadState.Running).Count() != 1)
            {
                for (int j = 0; j < (size - lastSize); j++)
                {
                    HSTreeNode node = nodesToExpand[lastSize + j];

                    for (int i = 0; i < node.Conflict.TheConflict.Count; i++)
                    {
                        Gate   c      = node.Conflict.TheConflict[i];
                        Thread thread = new Thread(() => Expand(node, c, diagnosisSet, paths, conflicts, nodesToExpand));
                        thread.Start();
                    }
                }

                lastSize = size;

                /*
                 * for (int i = 0; i < nodesToExpand.Count; i++)
                 * {
                 *  HSTreeNode node = nodesToExpand[i];
                 *  System.Diagnostics.Debug.WriteLine(node.ToString());
                 * }*/

                _waitEvent.WaitOne();

                size = nodesToExpand.Count;

                if (size - lastSize > 3000)
                {
                    Debug.WriteLine("Nodes to expand over 3000! ignore this obs");
                    return(diagnosisSet);
                }
            }

            return(diagnosisSet);
        }
Exemplo n.º 12
0
        public void Initialize()
        {
            ModelObservationCreator modelObservationCreator = new ModelObservationCreator();

            _observations       = modelObservationCreator.ReadObsModelFiles(TestingEnvironment.SystemFile, TestingEnvironment.ObservationFile);
            _initialConflictSet = new ConflictSet();
            Conflict conflict = new Conflict(_observations[TestingEnvironment.ObservationIndex].TheModel.Components);

            _initialConflictSet.Conflicts = new List <Conflict>()
            {
                conflict
            };
        }
Exemplo n.º 13
0
        /// <summary>
        /// Convert ConflictSet To List<HSTreeNode>
        /// </summary>
        /// <param name="conflicts"></param>
        /// <returns></returns>
        public static List <HSTreeNode> ConvertConflictSetToNodes(ConflictSet conflicts)
        {
            List <HSTreeNode> nodes = new List <HSTreeNode>();

            foreach (Conflict con in conflicts.Conflicts)
            {
                HSTreeNode node = new HSTreeNode(con);

                nodes.Add(node);
            }

            return(nodes);
        }
Exemplo n.º 14
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        public void Initialize()
        {
            ModelObservationCreator modelObservationCreator = new ModelObservationCreator();

            _observations       = modelObservationCreator.ReadObsModelFiles("777.txt", "777_iscas85.txt");
            _initialConflictSet = new ConflictSet();
            Conflict conflict = new Conflict(_observations[0].TheModel.Components);

            _initialConflictSet.Conflicts = new List <Conflict>()
            {
                conflict
            };
        }
Exemplo n.º 15
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        private ConflictSet BuildConflictSet()
        {
            var conflictSet = new ConflictSet {
                Conflicts = new List <Conflict>()
            };

            for (var index = 0; index < _conflictsSetDataStructure.GetCompSets().Count; index++)
            {
                var gates    = _conflictsSetDataStructure.GetCompSets()[index];
                var conflict = new Conflict(gates);
                conflictSet.Conflicts.Add(conflict);
            }
            return(conflictSet);
        }
Exemplo n.º 16
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        public ConflictSet ConvertGateListToConflict(List <List <Gate> > conflictList)
        {
            ConflictSet conflictSet = new ConflictSet();

            conflictSet.Conflicts = new List <Conflict>();

            foreach (List <Gate> conflictGateList in conflictList)
            {
                Conflict conflict = new Conflict(conflictGateList);
                conflictSet.Conflicts.Add(conflict);
            }

            return(conflictSet);
        }
Exemplo n.º 17
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        public ConflictViewModel(ConflictSet conflictSet, string folderName)
        {
            this.ConflictSet = conflictSet;
            this.FolderId    = folderName;

            this.ConflictOptions = new BindableCollection <ConflictOptionViewModel>(this.ConflictSet.Conflicts.Select(x => new ConflictOptionViewModel(x)));

            // These bindings aren't called lazilly, so don't bother being lazy
            using (var icon = ShellTools.GetIcon(this.ConflictSet.File.FilePath, isFile: true))
            {
                var bs = Imaging.CreateBitmapSourceFromHIcon(icon.Handle, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
                bs.Freeze();
                this.Icon = bs;
            }
        }
Exemplo n.º 18
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        public static void RunTest()
        {
            Gate aGate  = new OneInputComponent(1, Gate.Type.and);
            Gate bGate  = new OneInputComponent(2, Gate.Type.and);
            Gate cGate  = new OneInputComponent(3, Gate.Type.and);
            Gate dGate  = new OneInputComponent(4, Gate.Type.and);
            Gate eGate  = new OneInputComponent(5, Gate.Type.and);
            Gate aGate2 = new OneInputComponent(6, Gate.Type.and);
            Gate bGate2 = new OneInputComponent(7, Gate.Type.and);
            Gate cGate2 = new OneInputComponent(8, Gate.Type.and);
            Gate dGate2 = new OneInputComponent(9, Gate.Type.and);
            Gate eGate2 = new OneInputComponent(10, Gate.Type.and);
            Gate aGate3 = new OneInputComponent(11, Gate.Type.and);
            Gate bGate3 = new OneInputComponent(12, Gate.Type.and);
            Gate cGate3 = new OneInputComponent(13, Gate.Type.and);
            Gate dGate3 = new OneInputComponent(14, Gate.Type.and);
            Gate eGate3 = new OneInputComponent(15, Gate.Type.and);

            Conflict con1 = new Conflict(new List <Gate> {
                aGate, bGate, cGate
            });
            Conflict con2 = new Conflict(new List <Gate> {
                dGate, bGate, eGate
            });
            Conflict con3 = new Conflict(new List <Gate> {
                aGate2, bGate2, cGate2
            });
            Conflict con4 = new Conflict(new List <Gate> {
                dGate2, bGate2, eGate2
            });
            Conflict con5 = new Conflict(new List <Gate> {
                aGate3, bGate3, cGate3
            });
            Conflict con6 = new Conflict(new List <Gate> {
                dGate3, bGate3, eGate3
            });
            Conflict con7 = new Conflict(new List <Gate> {
                dGate, bGate2, eGate3
            });

            ConflictSet conflictSet = new ConflictSet();

            conflictSet.Conflicts = new List <Conflict> {
                con1, con2, con3, con4, con5, con6, con7
            };

            HittingSetFinder.FindHittingSets(null, conflictSet);
        }
Exemplo n.º 19
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        //returns true of the conflicts contains the empty set
        public static bool containEmptySet(ConflictSet conflicts)
        {
            if (conflicts == null)
            {
                return(false);
            }
            List <CompSet> compList = conflicts.getSets();

            foreach (CompSet confilct in compList)
            {
                if (confilct.getComponents().Count == 0)
                {
                    return(true);
                }
            }
            return(false);
        }
 private bool ResolveConflict(ConflictSet conflictSet, string filePath)
 {
     // This can happen e.g. if the file chosen no longer exists
     try
     {
         this.conflictFileManager.ResolveConflict(conflictSet, filePath, this.DeleteToRecycleBin);
         return(true);
     }
     catch (IOException e)
     {
         this.windowManager.ShowMessageBox(
             Localizer.F(Resources.ConflictResolutionView_Dialog_Failed_Message, e.Message),
             Resources.ConflictResolutionView_Dialog_Failed_Title,
             MessageBoxButton.OK,
             MessageBoxImage.Error
             );
         return(false);
     }
 }
Exemplo n.º 21
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 public static bool isConflictSetEmpty(ConflictSet conflicts)
 {
     if (conflicts == null)
     {
         return(true);
     }
     else
     {
         List <CompSet> compList = conflicts.getSets();
         if (compList.Count == 0)
         {
             return(true);
         }
         else
         {
             return(false);
         }
     }
 }
Exemplo n.º 22
0
        //Creates a new conflict set with the conflicts that contain the gate
        //{ c\gate | c in conflicts }
        public static ConflictSet ConflictsMinusComponent(ConflictSet conflicts, Gate gate)
        {
            ConflictSet     retValConflictSet   = new ConflictSet();
            List <Conflict> retValConflictsList = new List <Conflict>();

            if (conflicts == null)
            {
                return(retValConflictSet);
            }
            List <CompSet> conflictsList = conflicts.getSets();

            foreach (CompSet conflict in conflictsList)
            {
                CompSet conflictMinusGate = conflictMinstComponent(conflict, gate);
                retValConflictsList.Add((Conflict)conflictMinusGate);
            }
            retValConflictSet.Conflicts = retValConflictsList;
            return(retValConflictSet);
        }
 private bool ResolveConflict(ConflictSet conflictSet, string filePath)
 {
     // This can happen e.g. if the file chosen no longer exists
     try
     {
         this.conflictFileManager.ResolveConflict(conflictSet, filePath, this.DeleteToRecycleBin);
         return(true);
     }
     catch (Exception e)
     {
         // So far I've seen IOExeption (no longer exists) and UnauthorizedAccessException
         // Just in case there are any others, be pokemon
         this.windowManager.ShowMessageBox(
             Localizer.F(Resources.ConflictResolutionView_Dialog_Failed_Message, e.Message),
             Resources.ConflictResolutionView_Dialog_Failed_Title,
             MessageBoxButton.OK,
             MessageBoxImage.Error
             );
         return(false);
     }
 }
Exemplo n.º 24
0
        //Creates a new conflict set with the conflicts that does not contain the gate
        //{ c in conflicts | gate not in C }
        public static ConflictSet ConflictsWithoutComponent(ConflictSet conflicts, Gate gate)
        {
            ConflictSet     retValConflictSet   = new ConflictSet();
            List <Conflict> retValConflictsList = new List <Conflict>();

            if (conflicts == null)
            {
                return(retValConflictSet);
            }
            List <CompSet> conflictsList = conflicts.getSets();

            foreach (CompSet conflict in conflictsList)
            {
                if (conflictConatinsComponent(conflict, gate) == false)
                {
                    retValConflictsList.Add((Conflict)conflict);
                }
            }
            retValConflictSet.Conflicts = retValConflictsList;
            return(retValConflictSet);
        }
Exemplo n.º 25
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        /// <summary>
        /// Is A Conflict Exist Conj With "newPathLabel" Is Empty
        /// </summary>
        /// <param name="conflicts"></param>
        /// <param name="newPathLabel"></param>
        /// <returns> Return the conflict if found. If not found return null </returns>
        public static Conflict IsAConflictExistConjWithPathLabelIsEmpty(ConflictSet conflicts, HSTreePath newPathLabel)
        {
            List <Gate> pathLabelsGates = newPathLabel.Path;

            //Check if in any conflict:
            for (int j = 0; j < conflicts.Conflicts.Count; j++)
            {
                Conflict conflict = conflicts.Conflicts[j];

                List <Gate> conflictGats = conflict.TheConflict;

                //Check if pathLabelsGates Conj (CHITOCH)  conflictGats is empty
                bool intersect = conflictGats.Intersect(pathLabelsGates).Any();
                if (!intersect)
                {
                    return(conflict);
                }
            }

            return(null);
        }
Exemplo n.º 26
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        public static void RunTest()
        {
            Gate aGate = new OneInputComponent(1, Gate.Type.and);
            Gate bGate = new OneInputComponent(2, Gate.Type.and);
            Gate cGate = new OneInputComponent(3, Gate.Type.and);
            Gate dGate = new OneInputComponent(4, Gate.Type.and);
            Gate eGate = new OneInputComponent(5, Gate.Type.and);

            Conflict con1 = new Conflict(new List <Gate> {
                aGate, bGate, cGate
            });
            Conflict con2 = new Conflict(new List <Gate> {
                dGate, bGate, eGate
            });

            ConflictSet conflictSet = new ConflictSet();

            conflictSet.Conflicts = new List <Conflict> {
                con1, con2
            };

            HittingSetFinder.FindHittingSets(null, conflictSet);
        }
Exemplo n.º 27
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        public static void RunTest()
        {
            Gate g1 = new OneInputComponent(1, Gate.Type.and);
            Gate g2 = new OneInputComponent(2, Gate.Type.and);
            Gate g3 = new OneInputComponent(3, Gate.Type.and);
            Gate g4 = new OneInputComponent(4, Gate.Type.and);
            Gate g5 = new OneInputComponent(5, Gate.Type.and);
            Gate g6 = new OneInputComponent(6, Gate.Type.and);

            Conflict c1 = new Conflict(new List <Gate>()
            {
                g1, g2, g3, g4
            });
            Conflict c2 = new Conflict(new List <Gate>()
            {
                g1, g5, g6
            });
            Conflict c3 = new Conflict(new List <Gate>()
            {
                g5, g6
            });

            ConflictSet cs = new ConflictSet();

            cs.Conflicts = new List <Conflict>()
            {
                c1, c2, c3
            };

            MicC_Diagnosis minCDiagnosis = C_MinCAlgorithm.FindMinC(cs);

            foreach (Gate g in minCDiagnosis.TheDiagnosis)
            {
                Console.WriteLine("Gate = " + g.Id);
            }
            Console.WriteLine("C_MinC Unit test 1. minc = " + minCDiagnosis.cardinality);
        }
Exemplo n.º 28
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        private static void RunAllTest(string fileModel, string fileObs)
        {
            fileModel = "SystemFiles/" + fileModel;
            fileObs   = "SystemFiles/" + fileObs;

            ModelObservationCreator cc = new ModelObservationCreator();
            List <Observation>      allObservetions = cc.ReadObsModelFiles(fileModel, fileObs);

            int index = 1;

            foreach (Observation observation in allObservetions)
            {
                if (index > 50)
                {
                    break;
                }
                Debug.WriteLine("****************************************************************** Obs number = " + index + "   CAL CONFLICATES");
                //Get Conflict Set
                LtmsAlgorithm       ltmsAlgorithm = new LtmsAlgorithm(observation.TheModel, observation);
                List <List <Gate> > gatelList     = ltmsAlgorithm.findConflicts();
                ConflictSet         conflictSet   = ltmsAlgorithm.ConvertGateListToConflict(gatelList);

                Debug.WriteLine("****************************************************************** Obs number = " + index + "   Number Of Conflicts=" + conflictSet.Conflicts.Count);
                index++;


                ConstraintSystemSolver.Reset();

                Stopwatch    sw            = Stopwatch.StartNew();
                HSOneThread  s1            = new HSOneThread();
                DiagnosisSet diagnosisSet1 = s1.FindHittingSets(observation, conflictSet);
                sw.Stop();
                HittingSetStatistics statistics = new HittingSetStatistics(observation.TheModel.Id, observation.Id, conflictSet.Conflicts.Count, sw.Elapsed.TotalMilliseconds, "HSOneThread", diagnosisSet1.Count);
                _hittingSetStatisticses.Add(statistics);

                ConstraintSystemSolver.Reset();

                sw = Stopwatch.StartNew();
                HSMultiTasks s2            = new HSMultiTasks();
                DiagnosisSet diagnosisSet2 = s2.FindHittingSets(observation, conflictSet);
                sw.Stop();
                statistics = new HittingSetStatistics(observation.TheModel.Id, observation.Id, conflictSet.Conflicts.Count, sw.Elapsed.TotalMilliseconds, "HSMultiTasks", diagnosisSet2.Count);
                _hittingSetStatisticses.Add(statistics);

                ConstraintSystemSolver.Reset();



                sw = Stopwatch.StartNew();
                HSMultiThreads s3            = new HSMultiThreads();
                DiagnosisSet   diagnosisSet3 = s3.FindHittingSets(observation, conflictSet);
                sw.Stop();
                statistics = new HittingSetStatistics(observation.TheModel.Id, observation.Id, conflictSet.Conflicts.Count, sw.Elapsed.TotalMilliseconds, "HSMultiThreads", diagnosisSet3.Count);
                _hittingSetStatisticses.Add(statistics);

                ConstraintSystemSolver.Reset();
            }

            Debug.WriteLine("ModelID, ObservationID, NumberOfConflicts, AlgorithmName, NumberOfDiagnoses, RunTime");

            foreach (HittingSetStatistics stat in _hittingSetStatisticses)
            {
                string prints = "";
                prints += stat.ModelID + " ,";
                prints += stat.ObservationID + " ,";
                prints += stat.NumberOfConflicts + " ,";
                prints += stat.AlgorithmName + " ,";
                prints += stat.NumberOfDiagnoses + " ,";
                prints += stat.RunTime;

                Debug.WriteLine(prints);
            }
        }
Exemplo n.º 29
0
 public DiagnosisSet FindHittingSets(Observation observation, ConflictSet conflicts)
 {
     this.observation = observation;
     return(DiagnoseMainLoop(conflicts));
 }
Exemplo n.º 30
0
        /// <summary>
        /// Reiter’s HS-Tree Algorithm 2
        /// </summary>
        /// <param name="existingNode"></param>
        /// <param name="c"></param>
        /// <param name="diagnosisSet"></param>
        /// <param name="paths"></param>
        /// <param name="conflicts"></param>
        /// <param name="newNodes"></param>
        private void Expand(HSTreeNode existingNode, Gate c, DiagnosisSet diagnosisSet, List <HSTreePath> paths, ConflictSet conflicts, List <HSTreeNode> newNodes)
        {
            HSTreePath newPathLabel = new HSTreePath(existingNode.PathLabel, c);

            if (!HSHelper.IsSubsetOfPathDoesExitInDiagnosis(newPathLabel, diagnosisSet) &&
                CheckAndAddPath(paths, newPathLabel))
            {
                HSTreeNode node = new HSTreeNode(newPathLabel);

                Conflict S = HSHelper.IsAConflictExistConjWithPathLabelIsEmpty(conflicts, newPathLabel);

                if (S != null)
                {
                    node.Conflict = S;
                }
                else
                {
                    //consistency checker, which tests if the new node is a diagnosis or returns a minimal conflict otherwise.
                    bool IsDiagnosis = ConstraintSystemSolver.Instance.CheckConsistensy(observation, node.PathLabel.Path);

                    //If its not a diagnosis we add it as a conflict
                    if (!IsDiagnosis)
                    {
                        node.Conflict = new Conflict(node.PathLabel.Path);
                    }
                }

                if (node.Conflict != null && node.Conflict.TheConflict.Count > 0)
                {
                    // Add if not exist
                    if (!newNodes.Contains(node))
                    {
                        newNodes.Add(node);
                    }

                    // Add if not exist
                    if (!conflicts.Conflicts.Contains(node.Conflict))
                    {
                        conflicts.Conflicts.Add(node.Conflict);
                    }
                }
                else
                {
                    Diagnosis diagnosis = new Diagnosis(node.PathLabel.Path);
                    diagnosisSet.AddDiagnosis(diagnosis);
                }
            }
        }