private void OnGUI() { var originalSkin = GUI.skin; GUI.skin = HighLogic.Skin; m_window.Draw(); GUI.skin = originalSkin; }
internal void OnGUI() { if (m_window != null) { var originalSkin = GUI.skin; GUI.skin = HighLogic.Skin; m_window.Draw(); GUI.skin = originalSkin; } else { Log.Info("m_window is null"); } }
private void UiBuilderOnOnBuildUi() { _configurationWindow.Draw(); _hudWindowWindow.Draw(); }