Exemplo n.º 1
0
        public static WaypointGenerator Create(ConfigNode configNode, WaypointGeneratorFactory factory)
        {
            WaypointGenerator wpGenerator = new WaypointGenerator();

            // Waypoint Manager integration
            EventData <string> onWaypointIconAdded = GameEvents.FindEvent <EventData <string> >("OnWaypointIconAdded");

            bool valid = true;
            int  index = 0;

            foreach (ConfigNode child in ConfigNodeUtil.GetChildNodes(configNode))
            {
                DataNode dataNode = new DataNode("WAYPOINT_" + index, factory.dataNode, factory);
                try
                {
                    ConfigNodeUtil.SetCurrentDataNode(dataNode);
                    dataNode["type"] = child.name;

                    double?      altitude = null;
                    WaypointData wpData   = new WaypointData(child.name);

                    // Use an expression to default - then it'll work for dynamic contracts
                    if (!child.HasValue("targetBody"))
                    {
                        child.AddValue("targetBody", "@/targetBody");
                    }
                    valid &= ConfigNodeUtil.ParseValue <CelestialBody>(child, "targetBody", x => wpData.waypoint.celestialName = x != null ? x.name : "", factory);

                    valid &= ConfigNodeUtil.ParseValue <List <string> >(child, "name", x => wpData.names = x, factory, new List <string>());
                    valid &= ConfigNodeUtil.ParseValue <double?>(child, "altitude", x => altitude = x, factory, (double?)null);
                    valid &= ConfigNodeUtil.ParseValue <List <string> >(child, "parameter", x => wpData.parameter = x, factory, new List <string>());
                    valid &= ConfigNodeUtil.ParseValue <bool>(child, "hidden", x => wpData.waypoint.visible = !x, factory, false);

                    Action <string> assignWaypoint = (x) =>
                    {
                        wpData.waypoint.id = x;
                        if (onWaypointIconAdded != null)
                        {
                            onWaypointIconAdded.Fire(x);
                        }
                    };
                    if (!wpData.waypoint.visible)
                    {
                        valid &= ConfigNodeUtil.ParseValue <string>(child, "icon", assignWaypoint, factory, "");
                    }
                    else
                    {
                        valid &= ConfigNodeUtil.ParseValue <string>(child, "icon", assignWaypoint, factory);
                    }

                    valid &= ConfigNodeUtil.ParseValue <bool>(child, "underwater", x => wpData.underwater = x, factory, false);
                    valid &= ConfigNodeUtil.ParseValue <bool>(child, "clustered", x => wpData.waypoint.isClustered = x, factory, false);

                    // Track the index
                    wpData.waypoint.index = index++;

                    // Get altitude
                    if (altitude == null)
                    {
                        wpData.waypoint.altitude = 0.0;
                        wpData.randomAltitude    = true;
                    }
                    else
                    {
                        wpData.waypoint.altitude = altitude.Value;
                    }

                    // Get settings that differ by type
                    if (child.name == "WAYPOINT")
                    {
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "latitude", x => wpData.waypoint.latitude = x, factory);
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "longitude", x => wpData.waypoint.longitude = x, factory);
                    }
                    else if (child.name == "RANDOM_WAYPOINT")
                    {
                        // Get settings for randomization
                        valid &= ConfigNodeUtil.ParseValue <bool>(child, "waterAllowed", x => wpData.waterAllowed = x, factory, true);
                        valid &= ConfigNodeUtil.ParseValue <bool>(child, "forceEquatorial", x => wpData.forceEquatorial = x, factory, false);
                        valid &= ConfigNodeUtil.ParseValue <int>(child, "count", x => wpData.count = x, factory, 1, x => Validation.GE(x, 1));
                    }
                    else if (child.name == "RANDOM_WAYPOINT_NEAR")
                    {
                        // Get settings for randomization
                        valid &= ConfigNodeUtil.ParseValue <bool>(child, "waterAllowed", x => wpData.waterAllowed = x, factory, true);

                        // Get near waypoint details
                        valid &= ConfigNodeUtil.ParseValue <int>(child, "nearIndex", x => wpData.nearIndex = x, factory,
                                                                 x => Validation.GE(x, 0) && Validation.LT(x, wpGenerator.waypoints.Count));
                        valid &= ConfigNodeUtil.ParseValue <bool>(child, "chained", x => wpData.chained = x, factory, false);
                        valid &= ConfigNodeUtil.ParseValue <int>(child, "count", x => wpData.count = x, factory, 1, x => Validation.GE(x, 1));

                        // Get distances
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "minDistance", x => wpData.minDistance = x, factory, 0.0, x => Validation.GE(x, 0.0));
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "maxDistance", x => wpData.maxDistance = x, factory, x => Validation.GT(x, 0.0));
                    }
                    else if (child.name == "PQS_CITY")
                    {
                        wpData.randomAltitude = false;
                        string dummy = null;
                        valid &= ConfigNodeUtil.ParseValue <string>(child, "pqsCity", x => dummy = x, factory, x =>
                        {
                            bool v = true;
                            if (!string.IsNullOrEmpty(wpData.waypoint.celestialName))
                            {
                                try
                                {
                                    CelestialBody body = FlightGlobals.Bodies.Where(b => b.name == wpData.waypoint.celestialName).First();
                                    wpData.pqsCity     = body.GetComponentsInChildren <PQSCity>(true).Where(pqs => pqs.name == x).First();
                                }
                                catch (Exception e)
                                {
                                    LoggingUtil.LogError(typeof(WaypointGenerator), "Couldn't load PQSCity with name '{0}'", x);
                                    LoggingUtil.LogException(e);
                                    v = false;
                                }
                            }
                            else
                            {
                                // Force this to get re-run when the targetBody is loaded
                                throw new DataNode.ValueNotInitialized("/targetBody");
                            }
                            return(v);
                        });
                        valid &= ConfigNodeUtil.ParseValue <Vector3d>(child, "pqsOffset", x => wpData.pqsOffset = x, factory, new Vector3d());
                    }
                    else if (child.name == "LAUNCH_SITE")
                    {
                        wpData.randomAltitude = false;
                        string dummy = null;
                        valid &= ConfigNodeUtil.ParseValue <string>(child, "launchSite", x => dummy = x, factory, x =>
                        {
                            bool v = true;
                            if (!string.IsNullOrEmpty(wpData.waypoint.celestialName))
                            {
                                try
                                {
                                    wpData.launchSite = ConfigNodeUtil.ParseLaunchSiteValue(x);
                                }
                                catch (Exception e)
                                {
                                    LoggingUtil.LogError(typeof(WaypointGenerator), "Couldn't load Launch Site with name '{0}'", x);
                                    LoggingUtil.LogException(e);
                                    v = false;
                                }
                            }
                            else
                            {
                                // Force this to get re-run when the targetBody is loaded
                                throw new DataNode.ValueNotInitialized("/targetBody");
                            }
                            return(v);
                        });
                        valid &= ConfigNodeUtil.ParseValue <Vector3d>(child, "pqsOffset", x => wpData.pqsOffset = x, factory, new Vector3d());
                    }
                    else
                    {
                        LoggingUtil.LogError(factory, "Unrecognized waypoint node: '{0}'", child.name);
                        valid = false;
                    }

                    // Check for unexpected values
                    valid &= ConfigNodeUtil.ValidateUnexpectedValues(child, factory);

                    // Copy waypoint data
                    WaypointData old = wpData;
                    wpData = new WaypointData(old, null);
                    wpGenerator.waypoints.Add(wpData);
                }
                finally
                {
                    ConfigNodeUtil.SetCurrentDataNode(factory.dataNode);
                }
            }

            return(valid ? wpGenerator : null);
        }
        public static WaypointGenerator Create(ConfigNode configNode, WaypointGeneratorFactory factory)
        {
            WaypointGenerator wpGenerator = new WaypointGenerator();

            bool valid = true;
            int  index = 0;

            foreach (ConfigNode child in ConfigNodeUtil.GetChildNodes(configNode))
            {
                DataNode dataNode = new DataNode("WAYPOINT_" + index, factory.dataNode, factory);
                try
                {
                    ConfigNodeUtil.SetCurrentDataNode(dataNode);
                    dataNode["type"] = child.name;

                    double?      altitude = null;
                    WaypointData wpData   = new WaypointData(child.name);

                    // Use an expression to default - then it'll work for dynamic contracts
                    if (!child.HasValue("targetBody"))
                    {
                        child.AddValue("targetBody", "@/targetBody");
                    }
                    valid &= ConfigNodeUtil.ParseValue <CelestialBody>(child, "targetBody", x => wpData.waypoint.celestialName = x != null ? x.name : "", factory);

                    valid &= ConfigNodeUtil.ParseValue <List <string> >(child, "name", x => wpData.names = x, factory, new List <string>());
                    valid &= ConfigNodeUtil.ParseValue <double?>(child, "altitude", x => altitude = x, factory, (double?)null);
                    valid &= ConfigNodeUtil.ParseValue <List <string> >(child, "parameter", x => wpData.parameter = x, factory, new List <string>());
                    valid &= ConfigNodeUtil.ParseValue <bool>(child, "hidden", x => wpData.waypoint.visible = !x, factory, false);
                    if (!wpData.waypoint.visible)
                    {
                        valid &= ConfigNodeUtil.ParseValue <string>(child, "icon", x => wpData.waypoint.id = x, factory, "");
                    }
                    else
                    {
                        valid &= ConfigNodeUtil.ParseValue <string>(child, "icon", x => wpData.waypoint.id = x, factory);
                    }

                    // The FinePrint logic is such that it will only look in Squad/Contracts/Icons for icons.
                    // Cheat this by hacking the path in the game database.
                    if (wpData.waypoint.id.Contains("/"))
                    {
                        GameDatabase.TextureInfo texInfo = GameDatabase.Instance.databaseTexture.Where(t => t.name == wpData.waypoint.id).FirstOrDefault();
                        if (texInfo != null)
                        {
                            texInfo.name = "Squad/Contracts/Icons/" + wpData.waypoint.id;
                        }
                    }

                    valid &= ConfigNodeUtil.ParseValue <bool>(child, "underwater", x => wpData.underwater = x, factory, false);
                    valid &= ConfigNodeUtil.ParseValue <bool>(child, "clustered", x => wpData.waypoint.isClustered = x, factory, false);

                    // Track the index
                    wpData.waypoint.index = index++;

                    // Get altitude
                    if (altitude == null)
                    {
                        wpData.waypoint.altitude = 0.0;
                        wpData.randomAltitude    = true;
                    }
                    else
                    {
                        wpData.waypoint.altitude = altitude.Value;
                    }

                    // Get settings that differ by type
                    if (child.name == "WAYPOINT")
                    {
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "latitude", x => wpData.waypoint.latitude = x, factory);
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "longitude", x => wpData.waypoint.longitude = x, factory);
                    }
                    else if (child.name == "RANDOM_WAYPOINT")
                    {
                        // Get settings for randomization
                        valid &= ConfigNodeUtil.ParseValue <bool>(child, "waterAllowed", x => wpData.waterAllowed = x, factory, true);
                        valid &= ConfigNodeUtil.ParseValue <bool>(child, "forceEquatorial", x => wpData.forceEquatorial = x, factory, false);
                        valid &= ConfigNodeUtil.ParseValue <int>(child, "count", x => wpData.count = x, factory, 1, x => Validation.GE(x, 1));
                    }
                    else if (child.name == "RANDOM_WAYPOINT_NEAR")
                    {
                        // Get settings for randomization
                        valid &= ConfigNodeUtil.ParseValue <bool>(child, "waterAllowed", x => wpData.waterAllowed = x, factory, true);

                        // Get near waypoint details
                        valid &= ConfigNodeUtil.ParseValue <int>(child, "nearIndex", x => wpData.nearIndex = x, factory,
                                                                 x => Validation.GE(x, 0) && Validation.LT(x, wpGenerator.waypoints.Count));
                        valid &= ConfigNodeUtil.ParseValue <bool>(child, "chained", x => wpData.chained = x, factory, false);
                        valid &= ConfigNodeUtil.ParseValue <int>(child, "count", x => wpData.count = x, factory, 1, x => Validation.GE(x, 1));

                        // Get distances
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "minDistance", x => wpData.minDistance = x, factory, 0.0, x => Validation.GE(x, 0.0));
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "maxDistance", x => wpData.maxDistance = x, factory, x => Validation.GT(x, 0.0));
                    }
                    else if (child.name == "PQS_CITY")
                    {
                        wpData.randomAltitude = false;
                        string dummy = null;
                        valid &= ConfigNodeUtil.ParseValue <string>(child, "pqsCity", x => dummy = x, factory, x =>
                        {
                            bool v = true;
                            if (!string.IsNullOrEmpty(wpData.waypoint.celestialName))
                            {
                                try
                                {
                                    CelestialBody body = FlightGlobals.Bodies.Where(b => b.name == wpData.waypoint.celestialName).First();
                                    wpData.pqsCity     = body.GetComponentsInChildren <PQSCity>(true).Where(pqs => pqs.name == x).First();
                                }
                                catch (Exception e)
                                {
                                    LoggingUtil.LogError(typeof(WaypointGenerator), "Couldn't load PQSCity with name '" + x + "'");
                                    LoggingUtil.LogException(e);
                                    v = false;
                                }
                            }
                            else
                            {
                                // Force this to get re-run when the targetBody is loaded
                                throw new DataNode.ValueNotInitialized("/targetBody");
                            }
                            return(v);
                        });
                        valid &= ConfigNodeUtil.ParseValue <Vector3d>(child, "pqsOffset", x => wpData.pqsOffset = x, factory, new Vector3d());
                    }
                    else
                    {
                        LoggingUtil.LogError(factory, "Unrecognized waypoint node: '" + child.name + "'");
                        valid = false;
                    }

                    // Check for unexpected values
                    valid &= ConfigNodeUtil.ValidateUnexpectedValues(child, factory);

                    // Copy waypoint data
                    WaypointData old = wpData;
                    for (int i = 0; i < old.count; i++)
                    {
                        wpData = new WaypointData(old, null);
                        wpGenerator.waypoints.Add(wpData);

                        if (old.parameter.Any())
                        {
                            wpData.parameter = new List <string>();
                            wpData.parameter.Add(old.parameter.Count() == 1 ? old.parameter.First() : old.parameter.ElementAtOrDefault(i));
                        }

                        // Set the name
                        if (old.names.Any())
                        {
                            wpData.waypoint.name = (old.names.Count() == 1 ? old.names.First() : old.names.ElementAtOrDefault(i));
                        }
                        if (string.IsNullOrEmpty(wpData.waypoint.name) || wpData.waypoint.name.ToLower() == "site")
                        {
                            wpData.waypoint.name = StringUtilities.GenerateSiteName(random.Next(), wpData.waypoint.celestialBody, !wpData.waterAllowed);
                        }

                        // Handle waypoint chaining
                        if (wpData.chained && i != 0)
                        {
                            wpData.nearIndex = wpGenerator.waypoints.Count - 2;
                        }
                    }
                }
                finally
                {
                    ConfigNodeUtil.SetCurrentDataNode(factory.dataNode);
                }
            }

            return(valid ? wpGenerator : null);
        }
Exemplo n.º 3
0
        public static SpawnKerbal Create(ConfigNode configNode, SpawnKerbalFactory factory)
        {
            SpawnKerbal spawnKerbal = new SpawnKerbal();

            bool valid = true;
            int  index = 0;

            foreach (ConfigNode child in ConfigNodeUtil.GetChildNodes(configNode, "KERBAL"))
            {
                DataNode dataNode = new DataNode("KERBAL_" + index++, factory.dataNode, factory);
                try
                {
                    ConfigNodeUtil.SetCurrentDataNode(dataNode);

                    KerbalData kd = new KerbalData();

                    // Use an expression to default - then it'll work for dynamic contracts
                    if (!child.HasValue("targetBody"))
                    {
                        child.AddValue("targetBody", "@/targetBody");
                    }
                    valid &= ConfigNodeUtil.ParseValue <CelestialBody>(child, "targetBody", x => kd.body = x, factory);

                    // Get landed stuff
                    if (child.HasValue("lat") && child.HasValue("lon") || child.HasValue("pqsCity"))
                    {
                        kd.landed = true;
                        if (child.HasValue("pqsCity"))
                        {
                            string pqsCityStr = null;
                            valid &= ConfigNodeUtil.ParseValue <string>(child, "pqsCity", x => pqsCityStr = x, factory);
                            if (pqsCityStr != null)
                            {
                                try
                                {
                                    kd.pqsCity = kd.body.GetComponentsInChildren <PQSCity>(true).Where(pqs => pqs.name == pqsCityStr).First();
                                }
                                catch (Exception e)
                                {
                                    LoggingUtil.LogError(typeof(WaypointGenerator), "Couldn't load PQSCity with name '" + pqsCityStr + "'");
                                    LoggingUtil.LogException(e);
                                    valid = false;
                                }
                            }
                            valid &= ConfigNodeUtil.ParseValue <Vector3d>(child, "pqsOffset", x => kd.pqsOffset = x, factory, new Vector3d());

                            // Don't expect these to load anything, but do it to mark as initialized
                            valid &= ConfigNodeUtil.ParseValue <double>(child, "lat", x => kd.latitude = x, factory, 0.0);
                            valid &= ConfigNodeUtil.ParseValue <double>(child, "lon", x => kd.longitude = x, factory, 0.0);
                        }
                        else
                        {
                            valid &= ConfigNodeUtil.ParseValue <double>(child, "lat", x => kd.latitude = x, factory);
                            valid &= ConfigNodeUtil.ParseValue <double>(child, "lon", x => kd.longitude = x, factory);
                        }

                        valid &= ConfigNodeUtil.ParseValue <float>(child, "heading", x => kd.heading = x, factory, 0.0f);
                    }
                    // Get orbit
                    else if (child.HasNode("ORBIT"))
                    {
                        // Don't expect these to load anything, but do it to mark as initialized
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "lat", x => kd.latitude = x, factory, 0.0);
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "lon", x => kd.longitude = x, factory, 0.0);

                        valid &= ConfigNodeUtil.ParseValue <Orbit>(child, "ORBIT", x => kd.orbit = x, factory);
                    }
                    else
                    {
                        // Will error
                        valid &= ConfigNodeUtil.ValidateMandatoryChild(child, "ORBIT", factory);
                    }

                    valid &= ConfigNodeUtil.ParseValue <double?>(child, "alt", x => kd.altitude = x, factory, (double?)null);

                    if (child.HasValue("kerbal"))
                    {
                        valid &= ConfigNodeUtil.ParseValue <Kerbal>(child, "kerbal", x => kd.kerbal = x, factory);
                    }
                    else
                    {
                        // Default gender
                        if (!child.HasValue("gender"))
                        {
                            child.AddValue("gender", "Random()");
                        }
                        valid &= ConfigNodeUtil.ParseValue <ProtoCrewMember.Gender>(child, "gender", x => kd.kerbal.gender = x, factory);

                        // Default name
                        if (!child.HasValue("name"))
                        {
                            child.AddValue("name", "RandomKerbalName(@gender)");
                        }
                        valid &= ConfigNodeUtil.ParseValue <string>(child, "name", x => { kd.kerbal.name = x; if (kd.kerbal.pcm != null)
                                                                                          {
                                                                                              kd.kerbal.pcm.ChangeName(x);
                                                                                          }
                                                                    },
                                                                    factory);
                    }

                    // Get additional stuff
                    valid &= ConfigNodeUtil.ParseValue <bool>(child, "owned", x => kd.owned = x, factory, false);
                    valid &= ConfigNodeUtil.ParseValue <bool>(child, "addToRoster", x => kd.addToRoster = x, factory, true);
                    valid &= ConfigNodeUtil.ParseValue <ProtoCrewMember.KerbalType>(child, "kerbalType", x => kd.kerbal.kerbalType = x, factory, ProtoCrewMember.KerbalType.Unowned);

                    // Check for unexpected values
                    valid &= ConfigNodeUtil.ValidateUnexpectedValues(child, factory);

                    // Add to the list
                    spawnKerbal.kerbals.Add(kd);
                }
                finally
                {
                    ConfigNodeUtil.SetCurrentDataNode(factory.dataNode);
                }
            }

            return(valid ? spawnKerbal : null);
        }
Exemplo n.º 4
0
        public static OrbitGenerator Create(ConfigNode configNode, OrbitGeneratorFactory factory)
        {
            OrbitGenerator obGenerator = new OrbitGenerator();

            bool valid = true;
            int  index = 0;

            foreach (ConfigNode child in ConfigNodeUtil.GetChildNodes(configNode))
            {
                DataNode dataNode = new DataNode("ORBIT_" + index++, factory.dataNode, factory);
                try
                {
                    ConfigNodeUtil.SetCurrentDataNode(dataNode);

                    OrbitData obData = new OrbitData(child.name);

                    // Get settings that differ by type
                    if (child.name == "FIXED_ORBIT")
                    {
                        valid &= ConfigNodeUtil.ParseValue <Orbit>(child, "ORBIT", x => obData.orbit = x, factory);
                    }
                    else if (child.name == "RANDOM_ORBIT")
                    {
                        valid &= ConfigNodeUtil.ParseValue <OrbitType>(child, "type", x => obData.orbitType = x, factory);
                        valid &= ConfigNodeUtil.ParseValue <int>(child, "count", x => obData.count = x, factory, 1, x => Validation.GE(x, 1));
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "altitudeFactor", x => obData.altitudeFactor = x, factory, 0.8, x => Validation.Between(x, 0.0, 1.0));
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "inclinationFactor", x => obData.inclinationFactor = x, factory, 0.8, x => Validation.Between(x, 0.0, 1.0));
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "eccentricity", x => obData.eccentricity = x, factory, 0.0, x => Validation.GE(x, 0.0));
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "deviationWindow", x => obData.deviationWindow = x, factory, 10.0, x => Validation.GE(x, 0.0));
                    }
                    else
                    {
                        throw new ArgumentException("Unrecognized orbit node: '" + child.name + "'");
                    }

                    // Use an expression to default - then it'll work for dynamic contracts
                    if (!child.HasValue("targetBody"))
                    {
                        child.AddValue("targetBody", "@/targetBody");
                    }
                    valid &= ConfigNodeUtil.ParseValue <CelestialBody>(child, "targetBody", x => obData.targetBody = x, factory);

                    // Check for unexpected values
                    valid &= ConfigNodeUtil.ValidateUnexpectedValues(child, factory);

                    // Add to the list
                    obGenerator.orbits.Add(obData);

                    if (dataNode.IsInitialized("targetBody") && dataNode.IsInitialized("type"))
                    {
                        valid &= obGenerator.ValidateOrbitType(obData, factory);
                    }
                }
                finally
                {
                    ConfigNodeUtil.SetCurrentDataNode(factory.dataNode);
                }
            }

            return(valid ? obGenerator : null);
        }
Exemplo n.º 5
0
        public static SpawnVessel Create(ConfigNode configNode, SpawnVesselFactory factory)
        {
            SpawnVessel spawnVessel = new SpawnVessel();

            ConfigNodeUtil.ParseValue <bool>(configNode, "deferVesselCreation", x => spawnVessel.deferVesselCreation = x, factory, false);

            bool valid = true;
            int  index = 0;

            foreach (ConfigNode child in ConfigNodeUtil.GetChildNodes(configNode, "VESSEL"))
            {
                DataNode dataNode = new DataNode("VESSEL_" + index++, factory.dataNode, factory);
                try
                {
                    ConfigNodeUtil.SetCurrentDataNode(dataNode);

                    VesselData vessel = new VesselData();

                    // Get name
                    if (child.HasValue("name"))
                    {
                        valid &= ConfigNodeUtil.ParseValue <string>(child, "name", x => vessel.name = x, factory);
                    }

                    // Get craft details
                    if (child.HasValue("craftURL"))
                    {
                        valid &= ConfigNodeUtil.ParseValue <string>(child, "craftURL", x => vessel.craftURL = x, factory);
                    }
                    if (child.HasValue("craftPart"))
                    {
                        valid &= ConfigNodeUtil.ParseValue <AvailablePart>(child, "craftPart", x => vessel.craftPart = x, factory);
                    }
                    valid &= ConfigNodeUtil.AtLeastOne(child, new string[] { "craftURL", "craftPart" }, factory);

                    valid &= ConfigNodeUtil.ParseValue <string>(child, "flagURL", x => vessel.flagURL = x, factory, (string)null);
                    valid &= ConfigNodeUtil.ParseValue <VesselType>(child, "vesselType", x => vessel.vesselType = x, factory, VesselType.Ship);

                    // Use an expression to default - then it'll work for dynamic contracts
                    if (!child.HasValue("targetBody"))
                    {
                        child.AddValue("targetBody", "@/targetBody");
                    }
                    valid &= ConfigNodeUtil.ParseValue <CelestialBody>(child, "targetBody", x => vessel.body = x, factory);

                    // Get landed stuff
                    if (child.HasValue("pqsCity"))
                    {
                        string pqsCityStr = null;
                        valid &= ConfigNodeUtil.ParseValue <string>(child, "pqsCity", x => pqsCityStr = x, factory);
                        if (pqsCityStr != null)
                        {
                            try
                            {
                                vessel.pqsCity = vessel.body.GetComponentsInChildren <PQSCity>(true).Where(pqs => pqs.name == pqsCityStr).First();
                            }
                            catch (Exception e)
                            {
                                LoggingUtil.LogError(typeof(WaypointGenerator), "Couldn't load PQSCity with name '" + pqsCityStr + "'");
                                LoggingUtil.LogException(e);
                                valid = false;
                            }
                        }
                        valid &= ConfigNodeUtil.ParseValue <Vector3d>(child, "pqsOffset", x => vessel.pqsOffset = x, factory, new Vector3d());

                        // Don't expect these to load anything, but do it to mark as initialized
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "lat", x => vessel.latitude = x, factory, 0.0);
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "lon", x => vessel.longitude = x, factory, 0.0);

                        // Do load alt and height
                        valid &= ConfigNodeUtil.ParseValue <double?>(child, "alt", x => vessel.altitude = x, factory, (double?)null);
                        valid &= ConfigNodeUtil.ParseValue <float>(child, "height", x => vessel.height = x, factory,
                                                                   !string.IsNullOrEmpty(vessel.craftURL) ? 0.0f : 2.5f);
                        vessel.orbiting = false;
                    }
                    else if (child.HasValue("lat") && child.HasValue("lon"))
                    {
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "lat", x => vessel.latitude = x, factory);
                        valid &= ConfigNodeUtil.ParseValue <double>(child, "lon", x => vessel.longitude = x, factory);
                        valid &= ConfigNodeUtil.ParseValue <double?>(child, "alt", x => vessel.altitude = x, factory, (double?)null);
                        valid &= ConfigNodeUtil.ParseValue <float>(child, "height", x => vessel.height = x, factory,
                                                                   !string.IsNullOrEmpty(vessel.craftURL) ? 0.0f : 2.5f);
                        vessel.orbiting = false;
                    }
                    // Get orbit
                    else
                    {
                        valid          &= ConfigNodeUtil.ParseValue <Orbit>(child, "ORBIT", x => vessel.orbit = x, factory);
                        vessel.orbiting = true;
                    }

                    valid &= ConfigNodeUtil.ParseValue <float>(child, "heading", x => vessel.heading = x, factory, 0.0f);
                    valid &= ConfigNodeUtil.ParseValue <float>(child, "pitch", x => vessel.pitch = x, factory, 0.0f);
                    valid &= ConfigNodeUtil.ParseValue <float>(child, "roll", x => vessel.roll = x, factory, 0.0f);

                    // Get additional flags
                    valid &= ConfigNodeUtil.ParseValue <bool>(child, "owned", x => vessel.owned = x, factory, false);

                    // Handle the CREW nodes
                    foreach (ConfigNode crewNode in ConfigNodeUtil.GetChildNodes(child, "CREW"))
                    {
                        int count = 1;
                        valid &= ConfigNodeUtil.ParseValue <int>(crewNode, "count", x => count = x, factory, 1);
                        for (int i = 0; i < count; i++)
                        {
                            CrewData cd = new CrewData();

                            // Read crew details
                            valid &= ConfigNodeUtil.ParseValue <string>(crewNode, "name", x => cd.name = x, factory, (string)null);
                            valid &= ConfigNodeUtil.ParseValue <bool>(crewNode, "addToRoster", x => cd.addToRoster = x, factory, true);

                            // Check for unexpected values
                            valid &= ConfigNodeUtil.ValidateUnexpectedValues(crewNode, factory);

                            // Add the record
                            vessel.crew.Add(cd);
                        }
                    }

                    // Check for unexpected values
                    valid &= ConfigNodeUtil.ValidateUnexpectedValues(child, factory);

                    // Add to the list
                    spawnVessel.vessels.Add(vessel);
                }
                finally
                {
                    ConfigNodeUtil.SetCurrentDataNode(factory.dataNode);
                }
            }

            if (!configNode.HasNode("VESSEL"))
            {
                valid = false;
                LoggingUtil.LogError(factory, "SpawnVessel requires at least one VESSEL node.");
            }

            return(valid ? spawnVessel : null);
        }