internal CleanupData(ManagedSpriteInstance instance) { PreviousSpriteInstance = instance.PreviousSpriteInstance; ReferenceTexture = instance.Reference; RecentAccessNode = instance.RecentAccessNode; instance.RecentAccessNode = default; MapHash = instance.SpriteMapHash; }
internal CacheEntry(TValue value, ConcurrentLinkedListSlim <TKey> .NodeRef node, long size) { Value = value; Node = node; Size = size; }