Exemplo n.º 1
0
        public static IEnumerable <KeyValuePair <CurveSegment, CurveSegment> > SearchNearSegments(IEnumerable <ObjectId> selectedObjectIds, double tolerance)
        {
            var segments = GetAllCurveSegments(selectedObjectIds, tolerance, onlyForClosedPolygon: true);
            var vertices = new List <CollisionVertex>();

            foreach (var segment in segments)
            {
                var collisionVertices = segment.MiniBoundingBox.Select(it => new CollisionVertex()
                {
                    Point   = new Point3d(it.X, it.Y, 0.0),
                    Segment = segment
                });
                vertices.AddRange(collisionVertices);
            }

            // Create kd tree
            var kdTree = new CurveVertexKdTree <CollisionVertex>(vertices, it => it.Point.ToArray(), ignoreZ: true);
            // Use kd tree to check collision bounding box's intersection
            var segmentPairs = new HashSet <KeyValuePair <CurveSegment, CurveSegment> >();

            foreach (var segment in segments)
            {
                var extents = segment.GetExtents();
                if (extents == null)
                {
                    continue;
                }
                var minPoint     = extents.Value.MinPoint;
                var maxPoint     = extents.Value.MaxPoint;
                var nearVertices = kdTree.BoxedRange(new double[] { minPoint.X, minPoint.Y, 0.0 },
                                                     new double[] { maxPoint.X, maxPoint.Y, 0.0 });
                foreach (var collisionVertex in nearVertices)
                {
                    if (collisionVertex.Segment.EntityId == segment.EntityId ||
                        segmentPairs.Contains(new KeyValuePair <CurveSegment, CurveSegment>(segment, collisionVertex.Segment)) ||
                        segmentPairs.Contains(new KeyValuePair <CurveSegment, CurveSegment>(collisionVertex.Segment, segment)))
                    {
                        continue;
                    }

                    var boundingBox = segment.MiniBoundingBox.ToList();
                    boundingBox.Add(segment.MiniBoundingBox[0]);
                    if (!ComputerGraphics.IsInPolygon(boundingBox.ToArray(), new Point2d(collisionVertex.Point.X, collisionVertex.Point.Y), 4))
                    {
                        continue;
                    }

                    segmentPairs.Add(new KeyValuePair <CurveSegment, CurveSegment>(segment, collisionVertex.Segment));
                }
            }

            return(segmentPairs);
        }
Exemplo n.º 2
0
        private IEnumerable <IntersectionInfo> GetUnderShootIntersections2(IEnumerable <ObjectId> selectedObjectIds,
                                                                           IEnumerable <CurveVertex> danglingVertices, double tolerance, Transaction transaction)
        {
            if (danglingVertices == null || !danglingVertices.Any())
            {
                return(new List <IntersectionInfo>());
            }

            var intersectMap      = new Dictionary <CurveVertex, List <CurveVertex> >();
            var desireExtendTypes = new Dictionary <CurveVertex, ExtendType>();

            foreach (var vertex in danglingVertices)
            {
                var curve         = transaction.GetObject(vertex.Id, OpenMode.ForRead);
                var desiredExtend = CurveUtils.GetExtendType((Curve)curve, vertex.Point);
                desireExtendTypes[vertex] = desiredExtend;
            }

            // 创建一个kdtree
            var kdTree = new CurveVertexKdTree <CurveVertex>(danglingVertices, it => it.Point.ToArray(), ignoreZ: true);

            foreach (var objectId in selectedObjectIds)
            {
                var curve = transaction.GetObject(objectId, OpenMode.ForRead) as Curve;
                if (curve == null)
                {
                    continue;
                }

                // 预检
                var curveExtents = curve.GeometricExtents;
                var vertices     = kdTree.BoxedRange(curveExtents.MinPoint.ToArray(), curveExtents.MaxPoint.ToArray());
                if (vertices == null || !vertices.Any())
                {
                    continue;
                }

                var segments             = CurveUtils.GetSegment2dsOfCurve(curve, transaction);
                var segmentsForCollision = segments.Select(it => new CurveSegmentForCollision()
                {
                    LineSegment     = it,
                    EntityId        = objectId,
                    MiniBoundingBox = CurveSegmentForCollision.CreateCollisionBoundingBox(it, tolerance)
                });
                foreach (var curveSegmentForCollision in segmentsForCollision)
                {
                    var extents = curveSegmentForCollision.GetExtents();
                    if (extents == null)
                    {
                        continue;
                    }
                    var minPoint     = extents.Value.MinPoint;
                    var maxPoint     = extents.Value.MaxPoint;
                    var nearVertices = kdTree.BoxedRange(new double[] { minPoint.X, minPoint.Y, 0.0 },
                                                         new double[] { maxPoint.X, maxPoint.Y, 0.0 });

                    if (!nearVertices.Any())
                    {
                        continue;
                    }

                    var boundingBox = curveSegmentForCollision.MiniBoundingBox.ToList();
                    boundingBox.Add(curveSegmentForCollision.MiniBoundingBox[0]);
                    foreach (var curveVertex in nearVertices)
                    {
                        if (!ComputerGraphics.IsInPolygon(boundingBox.ToArray(), new Point2d(curveVertex.Point.X, curveVertex.Point.Y), 4))
                        {
                            continue;
                        }

                        var danglingCurve   = (Curve)transaction.GetObject(curveVertex.Id, OpenMode.ForRead);
                        var danglingSegment = GetExtendLineSegment(danglingCurve, curveVertex.Point, transaction);
                        var danglineLine    = new Line2d(danglingSegment.StartPoint, danglingSegment.EndPoint);
                        var intersectPoints = danglineLine.IntersectWith(curveSegmentForCollision.LineSegment);
                        if (intersectPoints == null || intersectPoints.Length <= 0)
                        {
                            continue;
                        }

                        var intersectPoint2D = intersectPoints[0];
                        var param            = danglingSegment.GetParameterOf(intersectPoint2D);
                        var extendType       = CurveIntersectUtils.ParamToExtendTypeForLine(param);
                        if (extendType != desireExtendTypes[curveVertex])
                        {
                            continue;
                        }

                        var intersectPoint = new Point3d(intersectPoint2D.X, intersectPoint2D.Y, 0);
                        var dist           = (intersectPoint - curveVertex.Point).Length;
                        if (dist.Larger(tolerance))
                        {
                            continue;
                        }

                        List <CurveVertex> intersectList;
                        intersectMap.TryGetValue(curveVertex, out intersectList);
                        if (intersectList == null)
                        {
                            intersectList             = new List <CurveVertex>();
                            intersectMap[curveVertex] = intersectList;
                        }

                        intersectList.Add(new CurveVertex(intersectPoint, curveSegmentForCollision.EntityId));
                    }
                }
            }

            // 分析交点
            var result = new List <IntersectionInfo>();

            foreach (var pair in intersectMap)
            {
                var vertex         = pair.Key;
                var extendVertices = pair.Value;
                var nearest        = extendVertices[0];
                var nearsetDist    = (nearest.Point - vertex.Point).Length;
                for (int i = 1; i < extendVertices.Count; i++)
                {
                    var dist = (extendVertices[i].Point - vertex.Point).Length;
                    if (dist < nearsetDist)
                    {
                        nearsetDist = dist;
                        nearest     = extendVertices[i];
                    }
                }

                result.Add(new IntersectionInfo(vertex.Id, desireExtendTypes[vertex], nearest.Id, ExtendType.None, nearest.Point));
            }
            return(result);
        }