Exemplo n.º 1
0
        public CompilationUnitContext compilationUnit()
        {
            CompilationUnitContext _localctx = new CompilationUnitContext(_ctx, State);

            EnterRule(_localctx, 0, RULE_compilationUnit);
            try {
                EnterOuterAlt(_localctx, 1);
                {
                    State = 16; likePatternString();
                    State = 17; Match(Eof);
                }
            }
            catch (RecognitionException re) {
                _localctx.exception = re;
                _errHandler.ReportError(this, re);
                _errHandler.Recover(this, re);
            }
            finally {
                ExitRule();
            }
            return(_localctx);
        }
Exemplo n.º 2
0
        public CompilationUnitContext compilationUnit()
        {
            CompilationUnitContext _localctx = new CompilationUnitContext(_ctx, State);

            EnterRule(_localctx, 0, RULE_compilationUnit);
            int _la;

            try {
                EnterOuterAlt(_localctx, 1);
                {
                    State = 17;
                    _errHandler.Sync(this);
                    _la = _input.La(1);
                    while (_la == OpenCode)
                    {
                        {
                            {
                                State = 14; dialog();
                            }
                        }
                        State = 19;
                        _errHandler.Sync(this);
                        _la = _input.La(1);
                    }
                    State = 20; Match(Eof);
                }
            }
            catch (RecognitionException re) {
                _localctx.exception = re;
                _errHandler.ReportError(this, re);
                _errHandler.Recover(this, re);
            }
            finally {
                ExitRule();
            }
            return(_localctx);
        }
Exemplo n.º 3
0
    public CompilationUnitContext compilationUnit()
    {
        CompilationUnitContext _localctx = new CompilationUnitContext(Context, State);

        EnterRule(_localctx, 0, RULE_compilationUnit);
        int _la;

        try {
            EnterOuterAlt(_localctx, 1);
            {
                State = 29;
                ErrorHandler.Sync(this);
                _la = TokenStream.LA(1);
                while ((((_la) & ~0x3f) == 0 && ((1L << _la) & ((1L << T__0) | (1L << T__1) | (1L << ID) | (1L << NUMBER) | (1L << STRING))) != 0))
                {
                    {
                        {
                            State = 26; statement();
                        }
                    }
                    State = 31;
                    ErrorHandler.Sync(this);
                    _la = TokenStream.LA(1);
                }
                State = 32; Match(Eof);
            }
        }
        catch (RecognitionException re) {
            _localctx.exception = re;
            ErrorHandler.ReportError(this, re);
            ErrorHandler.Recover(this, re);
        }
        finally {
            ExitRule();
        }
        return(_localctx);
    }
        public CompilationUnitContext compilationUnit()
        {
            CompilationUnitContext _localctx = new CompilationUnitContext(_ctx, State);

            EnterRule(_localctx, 0, RULE_compilationUnit);
            int _la;

            try {
                EnterOuterAlt(_localctx, 1);
                {
                    State = 21;
                    _errHandler.Sync(this);
                    _la = _input.La(1);
                    while ((((_la) & ~0x3f) == 0 && ((1L << _la) & ((1L << OpenCode) | (1L << LineComment) | (1L << EmptyLine))) != 0))
                    {
                        {
                            {
                                State = 18; dialog();
                            }
                        }
                        State = 23;
                        _errHandler.Sync(this);
                        _la = _input.La(1);
                    }
                    State = 24; Match(Eof);
                }
            }
            catch (RecognitionException re) {
                _localctx.exception = re;
                _errHandler.ReportError(this, re);
                _errHandler.Recover(this, re);
            }
            finally {
                ExitRule();
            }
            return(_localctx);
        }
Exemplo n.º 5
0
 public override ASTNode VisitCompilationUnit([NotNull] CompilationUnitContext ctx)
 => ctx.translationUnit() is null ? new SourceNode(Enumerable.Empty <ASTNode>()) : this.Visit(ctx.translationUnit());