Exemplo n.º 1
0
    public static void PLAY_AUDIO_SCENE(string sound, bool loop, float volume)
    {
        CommandGameScenePlayAudio cmd = newCmd(out cmd, false);

        cmd.mSoundFileName = sound;
        cmd.mLoop          = loop;
        cmd.mVolume        = volume;
        pushCommand(cmd, mGameSceneManager.getCurScene());
    }
Exemplo n.º 2
0
    public static void AUDIO(SOUND_DEFINE sound, bool loop, float volume)
    {
        CommandGameScenePlayAudio cmd = newCmd(out cmd, false);

        cmd.mSound  = sound;
        cmd.mLoop   = loop;
        cmd.mVolume = volume;
        pushCommand(cmd, mGameSceneManager.getCurScene());
    }
Exemplo n.º 3
0
    // 通知流程视频准备完毕
    public void notifyStartVideoReady()
    {
        // 播放视频音乐
        CommandGameScenePlayAudio cmdAudio = newCmd(out cmdAudio);

        cmdAudio.mSound  = SOUND_DEFINE.SD_LOGO_VIDEO;
        cmdAudio.mVolume = mGameConfig.getFloatParam(GAME_DEFINE_FLOAT.GDF_VOLUME);
        pushCommand(cmdAudio, mGameScene);
        // 通知场景当前流程准备完毕
        mGameScene.notifyProcedurePrepared();
    }