public void copyOf(CommNetHome stockHome)
        {
            CNCLog.Verbose("Stock CommNet Home '{0}' added", stockHome.nodeName);

            this.ID              = stockHome.nodeName;
            this.nodeName        = stockHome.nodeName;
            this.displaynodeName = Localizer.Format(stockHome.displaynodeName);
            this.nodeTransform   = stockHome.nodeTransform;
            this.isKSC           = stockHome.isKSC;
            this.body            = stockHome.GetComponentInParent <CelestialBody>();

            //comm, lat, alt, lon are initialised by CreateNode() later
        }
        public void CopyOf(CommNetHome stockHome)
        {
            Lib.Verbose("CommNet Home '{0}' added", stockHome.nodeName);

            ID              = stockHome.nodeName;
            nodeName        = stockHome.nodeName;
            displaynodeName = Localizer.Format(stockHome.displaynodeName);
            nodeTransform   = stockHome.nodeTransform;
            isKSC           = stockHome.isKSC;
            body            = stockHome.GetComponentInParent <CelestialBody>();

            groundStationHeadline = new GUIStyle(HighLogic.Skin.label)
            {
                fontSize = 12,
                normal   = { textColor = Color.yellow }
            };

            loadCompleted = true;
        }
        public void copyOf(CommNetHome stockHome)
        {
            CNCLog.Verbose("CommNet Home '{0}' added", stockHome.nodeName);

            this.ID              = stockHome.nodeName;
            this.nodeName        = stockHome.nodeName;
            this.displaynodeName = Localizer.Format(stockHome.displaynodeName);
            this.nodeTransform   = stockHome.nodeTransform;
            this.isKSC           = stockHome.isKSC;
            this.body            = stockHome.GetComponentInParent <CelestialBody>();

            //comm, lat, alt, lon are initialised by CreateNode() later

            groundStationHeadline = new GUIStyle(HighLogic.Skin.label)
            {
                fontSize = 12,
                normal   = { textColor = Color.yellow }
            };

            loadCompleted = true;
        }