Exemplo n.º 1
0
        double lostArrage   = 500 * 10;        //按错与位置出入太大

        /// <summary>
        /// 通知有按键按下
        /// </summary>
        /// <param name="key"></param>
        public void NotifyKeyDown(DrumType dt)
        {
            if (SignEnd())
            {
                return;
            }
            for (int i = indexActual; i < signCount;)
            {
                if (null == CadenceSigns)
                {
                    return;
                }
                CadenceSign cs    = CadenceSigns[i];
                double      atime = (lapseTime - arriveEndPointOffset);// / (1 * speed);//当前实际流逝时间

                if (CommHelper.Abs(cs.DelayTimeMill - atime) <= normalArrage)
                {
                    //double lv = Canvas.GetLeft(cs.currentSign);
                    cs.currentSign.Visibility = Visibility.Collapsed;
                    LayoutRoot.Children.Remove(cs.currentSign);
                    indexActual++;
                    cs.state = 2;
                    HitArgs ha = new HitArgs();
                    ha.DrumType   = dt;
                    ha.SignSource = cs;
                    ha.HitType    = HitType.Normal;
                    if (cs.drumType != DrumType.FaceAll && cs.drumType != DrumType.SideAll)
                    {
                        cs.DelayTimeMill -= (int)(10 * speed);
                    }

                    if (CommHelper.Abs(cs.DelayTimeMill - atime) <= niceArrage)
                    {
                        ha.HitType = HitType.Nice;
                    }

                    //得分算出来后计算按键是否对应
                    if (!KnockKeyIsCodex(cs, dt))
                    {
                        ha.HitType = HitType.Lost;
                    }

                    OnHit(this, ha);
                    return;
                }
                else if (CommHelper.Abs(cs.DelayTimeMill - atime) <= lostArrage)
                {
                    RemoveAndSendMsg(cs, 1, HitType.Lost);
                    return;
                }
                else
                {
                    return;//没有满足的直接跳出
                }
            }
        }