Exemplo n.º 1
0
 public void AttackOpponent(Player player, string[] input, Timer globalTimer)
 {
     globalTimer.Change(Timeout.Infinite, Timeout.Infinite);
     try {
         StringBuilder inputString = new StringBuilder();
         for (int i = 1; i < input.Length; i++)
         {
             inputString.Append(input[i]);
             inputString.Append(' ');
         }
         string   inputName   = inputString.ToString().Trim();
         string[] monsterName = Monster.Name.Split(' ');
         if (monsterName.Last() == inputName || Monster.Name == inputName ||
             Monster.Name.Contains(input.Last()) || Monster != null)
         {
             if (Monster.HitPoints > 0)
             {
                 player.InCombat  = true;
                 Monster.InCombat = true;
                 CombatHelper.StartCombat(player, Monster);
                 if (player.HitPoints <= 0)
                 {
                     Messages.PlayerDeath();
                 }
             }
             else
             {
                 string monsterDeadString = $"The {Monster.Name} is already dead.";
                 OutputHelper.Display.StoreUserOutput(
                     Settings.FormatFailureOutputText(),
                     Settings.FormatDefaultBackground(),
                     monsterDeadString);
             }
         }
         else
         {
             string noMonsterString = $"There is no {inputName} to attack.";
             OutputHelper.Display.StoreUserOutput(
                 Settings.FormatFailureOutputText(),
                 Settings.FormatDefaultBackground(),
                 noMonsterString);
         }
     } catch (IndexOutOfRangeException) {
         OutputHelper.Display.StoreUserOutput(
             Settings.FormatFailureOutputText(),
             Settings.FormatDefaultBackground(),
             "You can't attack that.");
     }
     globalTimer.Change(TimeSpan.Zero, TimeSpan.FromSeconds(1));
 }