Exemplo n.º 1
0
 public void EnterLaserHandler(PlayerEnterColorLaser info)
 {
     if (info.Src.Color != colorHistory.Peek())
     {
         interactable = info.Src;
     }
 }
Exemplo n.º 2
0
    private void Update()
    {
        if (!GameConstants.Current.Paused)
        {
            movement.x = Input.GetAxis("Horizontal");
            if (Input.GetButtonDown("Jump"))
            {
                jump = true;
            }


            rewind   = Input.GetButtonDown("Rewind");
            interact = Input.GetButtonDown("Interact");

            if (rewind)
            {
                popColor();
            }

            //TODO: Replace this with a real way to reset the level
            if (Input.GetButtonDown("Reset"))
            {
                GameEventSystem.Current.FireEvent(new EndLevelInfo(this, SceneManager.GetActiveScene().buildIndex));
            }

            characterController.InvertGravity = (ColorID == 4);
        }

        if (Input.GetButtonDown("Pause"))
        {
            if (pauseMenu.activeSelf)
            {
                pauseMenu.SetActive(false);
                GameConstants.Current.Paused = false;
            }
            else
            {
                pauseMenu.SetActive(true);
                GameConstants.Current.Paused = true;
            }
        }

        if (interactable != null)
        {
            interactionDialogue.alpha = 1;

            if (interact)
            {
                GameEventSystem.Current.FireEvent(new PlayerInteractWithColorLaser(this, interactable));
                interactable = null;
            }
        }
        else
        {
            interactionDialogue.alpha = 0;
        }
    }
Exemplo n.º 3
0
 public PlayerInteractWithColorLaser(Player src, ColorLaserController target)
 {
     Src    = src;
     Target = target;
 }
Exemplo n.º 4
0
 public PlayerExitColorLaser(Player target, ColorLaserController src)
 {
 }
Exemplo n.º 5
0
 public PlayerEnterColorLaser(Player target, ColorLaserController src)
 {
     Target = target;
     Src    = src;
 }
Exemplo n.º 6
0
 public void ExitLaserHandler(PlayerExitColorLaser info)
 {
     interactable = null;
 }