Exemplo n.º 1
0
 public override void Start()
 {
     if (_model.UseStart)
     {
         _model.Start();
         _asyncTaskModule.AddAsyncTask(
             new AsyncDataPeriod(_asyncPing.TimeoutPeriod, PingProcess, AsyncTasksNames.AsyncPing, -1), false);
     }
 }
Exemplo n.º 2
0
        public void CollectorModel_GetSystemState_CheckWritersState()
        {
            const int countReplics = 2;
            var       writer       = new HashWriter(new HashMapConfiguration("TestCollectorModel", HashMapCreationMode.CreateNew, 4, 3, HashFileType.Distributor));

            writer.CreateMap();
            writer.SetServer(0, "localhost", 1, 157);
            writer.SetServer(1, "localhost", 2, 157);
            writer.SetServer(2, "localhost", 3, 157);
            writer.SetServer(3, "localhost", 4, 157);
            writer.Save();

            var model = new CollectorModel(new DistributorHashConfiguration(countReplics),
                                           new HashMapConfiguration("TestCollectorModel", HashMapCreationMode.ReadFromFile, 1, countReplics, HashFileType.Writer));

            model.Start();


            var state = model.GetSystemState();

            Assert.AreEqual(SystemSearchStateInner.AllServersAvailable, state);

            model.ServerNotAvailable(new ServerId("localhost", 1));
            state = model.GetSystemState();
            Assert.AreEqual(SystemSearchStateInner.AllDataAvailable, state);

            model.ServerNotAvailable(new ServerId("localhost", 3));
            state = model.GetSystemState();
            Assert.AreEqual(SystemSearchStateInner.AllDataAvailable, state);

            model.ServerNotAvailable(new ServerId("localhost", 2));
            state = model.GetSystemState();
            Assert.AreEqual(SystemSearchStateInner.SomeDataUnavailable, state);

            model.ServerAvailable(new ServerId("localhost", 1));
            state = model.GetSystemState();
            Assert.AreEqual(SystemSearchStateInner.SomeDataUnavailable, state);

            model.ServerNotAvailable(new ServerId("localhost", 4));
            state = model.GetSystemState();
            Assert.AreEqual(SystemSearchStateInner.SomeDataUnavailable, state);

            model.ServerAvailable(new ServerId("localhost", 3));
            state = model.GetSystemState();
            Assert.AreEqual(SystemSearchStateInner.AllDataAvailable, state);
        }