Exemplo n.º 1
0
    void OnTriggerEnter(Collider other)
    {
        if (other.tag == "Feet")
        {
            GameObject.FindWithTag("Score").GetComponent <HighScore> ().increaseScore(100);
        }



        if (other.transform.parent.tag == "Player")
        {
            GameObject.FindWithTag("GreenSound").GetComponent <AudioSource> ().Play();
            List <GameObject> AllEnemies = new List <GameObject> ();
            AllEnemies.AddRange(GameObject.FindGameObjectsWithTag("RedBall"));
            Debug.Log("Enemy array size: " + AllEnemies.Count);
            foreach (GameObject enemy in AllEnemies)
            {
                enemy.GetComponent <BallEnemy> ().StartFreeze();
            }
            CoilyScript coilyScript = GameObject.FindGameObjectWithTag("Coily").GetComponent <CoilyScript> ();
            if (coilyScript != null)
            {
                coilyScript.StartFreeze();
            }
            Destroy(gameObject);
        }
    }
Exemplo n.º 2
0
    public override void StartScript(CubeObjectScript Cube)
    {
        if (coily == null)
        {
            coily = this;
        }
        else if (coily != this)
        {
            Destroy(gameObject);
        }

        base.StartScript(Cube);

        qbert           = GameObject.FindGameObjectWithTag("Player").GetComponent <QbertScript>();
        CoilyMesh       = GameObject.FindGameObjectWithTag("CoilyMesh");
        destinationCube = qbert.CurrentCube;
        BFS(currentCube, qbert.CurrentCube);
        StartCoroutine(Routine());
    }
Exemplo n.º 3
0
 public void DestroyAnimation()
 {
     CoilyScript.Move();
     Destroy(gameObject);
 }