Exemplo n.º 1
0
 public void OnEnable()
 {
     m_Target = target as CoherentUIGTView;
     m_Fields = CoherentUIGTExposeProperties.GetProperties(m_Target);
     m_ButtonContentEnabled = new GUIContent("Open in Coherent Editor",
                                             "Edit this page in Coherent Editor");
     m_ButtonContentDisabled = new GUIContent("Open in Coherent Editor",
                                              "Only local coui resources can be edited in Coherent Editor");
 }
 public void OnEnable()
 {
     m_Target = target as CoherentUIGTLiveGameView;
     m_Fields = CoherentUIGTExposeProperties.GetProperties(m_Target);
 }
Exemplo n.º 3
0
 public void OnEnable()
 {
     m_Target = target as CoherentUIGTSystem;
     m_Fields = CoherentUIGTExposeProperties.GetProperties(m_Target);
 }