public void OnEnable() { m_Target = target as CoherentUIGTView; m_Fields = CoherentUIGTExposeProperties.GetProperties(m_Target); m_ButtonContentEnabled = new GUIContent("Open in Coherent Editor", "Edit this page in Coherent Editor"); m_ButtonContentDisabled = new GUIContent("Open in Coherent Editor", "Only local coui resources can be edited in Coherent Editor"); }
public void OnEnable() { m_Target = target as CoherentUIGTLiveGameView; m_Fields = CoherentUIGTExposeProperties.GetProperties(m_Target); }
public void OnEnable() { m_Target = target as CoherentUIGTSystem; m_Fields = CoherentUIGTExposeProperties.GetProperties(m_Target); }