//void MakeBlock(int id, string[] bdata, List<Block> block) void MakeBlock(int id, string[] bdata, Dictionary <int, Block> block) { Block b = new Block(); SetBlock(id, bdata, b); b.loc_i = b.loc; b.dir_i = b.dir; b.angle_i = b.angle; block[b.id] = b; //block.Add (b); ClientEvents.OnBlockDetected(id); }