/// <summary> /// 添加或修改用户组 /// </summary> /// <param name="Id"></param> /// <param name="GroupName">新名字</param> /// <param name="ParentId">父级组</param> /// <param name="appid">appid</param> /// <returns></returns> public ActionResult Save(int Id = 0, string GroupName = "", int?ParentId = null, string appid = "") { ParentId = ParentId == 0 ? null : ParentId; UserGroup group = UserGroupBll.GetById(Id); if (group != null) { //修改 if (UserGroupBll.Any(a => a.GroupName.Equals(GroupName) && !a.GroupName.Equals(group.GroupName))) { return(ResultData(null, false, $"{GroupName} 用户组已经存在!")); } group.GroupName = GroupName; group.ParentId = ParentId; bool b = UserGroupBll.UpdateEntitySaved(@group); return(ResultData(null, b, b ? "修改成功" : "修改失败!")); } //添加 if (UserGroupBll.Any(a => a.GroupName.Equals(GroupName))) { return(ResultData(null, false, $"{GroupName} 用户组已经存在!")); } group = new UserGroup { GroupName = GroupName, ParentId = ParentId }; if (!string.IsNullOrEmpty(appid) && ClientAppBll.Any(a => a.AppId.Equals(appid))) { var app = ClientAppBll.GetFirstEntity(a => a.AppId.Equals(appid)); app.UserGroup.Add(group); bool b = ClientAppBll.UpdateEntitySaved(app); return(ResultData(null, b, b ? "用户组添加成功!" : "用户组添加失败!")); } group = UserGroupBll.AddEntitySaved(group); return(@group != null?ResultData(@group, true, "用户组添加成功!") : ResultData(null, false, "用户组添加失败!")); }
/// <summary> /// 添加或修改菜单 /// </summary> /// <param name="model"></param> /// <param name="appid"></param> /// <returns></returns> public ActionResult Save(MenuInputDto model, string appid) { model.ParentId = model.ParentId == 0 ? null : model.ParentId; if (string.IsNullOrEmpty(model.IconUrl) || !model.IconUrl.Contains("/")) { model.IconUrl = null; } Menu m = MenuBll.GetById(model.Id); if (m == null) { if (!string.IsNullOrEmpty(appid) && ClientAppBll.Any(a => a.AppId.Equals(appid))) { ClientApp app = ClientAppBll.GetFirstEntity(a => a.AppId.Equals(appid)); app.Menus.Add(model.Mapper <Menu>()); bool saved = ClientAppBll.UpdateEntitySaved(app); return(ResultData(null, saved, saved ? "添加成功" : "添加失败")); } var menu = MenuBll.AddEntitySaved(model.Mapper <Menu>()); return(menu != null?ResultData(menu, true, "添加成功") : ResultData(null, false, "添加失败")); } Mapper.Map(model, m); bool b = MenuBll.UpdateEntitySaved(m); return(ResultData(null, b, b ? "修改成功" : "修改失败")); }
/// <summary> /// 从应用移除权限 /// </summary> /// <param name="id"></param> /// <param name="pids"></param> /// <returns></returns> public ActionResult RemovePermissions(int id, string pids) { string[] ids = pids.Split(','); ClientApp app = ClientAppBll.GetById(id); if (app is null) { return(ResultData(null, false, "未找到应用!")); } List <Permission> permissions = PermissionBll.LoadEntities(u => ids.Contains(u.Id.ToString())).ToList(); permissions.ForEach(u => { app.Permissions.Remove(u); }); bool b = ClientAppBll.UpdateEntitySaved(app); return(ResultData(null, b, b ? "移除权限成功!" : "移除权限失败!")); }
/// <summary> /// 从应用移除角色 /// </summary> /// <param name="id"></param> /// <param name="rids"></param> /// <returns></returns> public ActionResult RemoveRoles(int id, string rids) { string[] ids = rids.Split(','); ClientApp app = ClientAppBll.GetById(id); if (app is null) { return(ResultData(null, false, "未找到应用!")); } List <Role> roles = RoleBll.LoadEntities(u => ids.Contains(u.Id.ToString())).ToList(); roles.ForEach(u => { app.Roles.Remove(u); }); bool b = ClientAppBll.UpdateEntitySaved(app); return(ResultData(null, b, b ? "移除角色成功!" : "移除角色失败!")); }
/// <summary> /// 从应用移除用户组 /// </summary> /// <param name="id"></param> /// <param name="gids"></param> /// <returns></returns> public ActionResult RemoveUserGroups(int id, string gids) { string[] ids = gids.Split(','); ClientApp app = ClientAppBll.GetById(id); if (app is null) { return(ResultData(null, false, "未找到应用!")); } List <UserGroup> groups = UserGroupBll.LoadEntities(u => ids.Contains(u.Id.ToString())).ToList(); groups.ForEach(u => { app.UserGroup.Remove(u); }); bool b = ClientAppBll.UpdateEntitySaved(app); return(ResultData(null, b, b ? "移除用户组成功!" : "移除用户组失败!")); }
/// <summary> /// 添加用户 /// </summary> /// <returns></returns> public ActionResult AddUsers(int id, string uids) { string[] ids = uids.Split(','); ClientApp app = ClientAppBll.GetById(id); if (app is null) { return(ResultData(null, false, "未找到应用!")); } List <UserInfo> users = UserInfoBll.LoadEntities(u => ids.Contains(u.Id.ToString())).ToList(); users.ForEach(u => { app.UserInfo.Add(u); }); bool b = ClientAppBll.UpdateEntitySaved(app); return(ResultData(null, b, b ? "添加用户成功!" : "添加用户失败")); }
/// <summary> /// 修改子系统信息 /// </summary> /// <param name="id"></param> /// <param name="name">新名字</param> /// <returns></returns> public ActionResult Update(int id, string name) { ClientApp app = ClientAppBll.GetById(id); if (app != null) { if (ClientAppBll.Any(a => a.AppName.Equals(name) && !a.AppName.Equals(app.AppName))) { return(ResultData(null, false, $"{name} 应用已经存在!")); } app.AppName = name; bool b = ClientAppBll.UpdateEntitySaved(app); return(ResultData(null, b, b ? "修改成功" : "修改失败!")); } return(ResultData(null, false, "未找到该应用程序!")); }
/// <summary> /// 切换应用的可用状态 /// </summary> /// <param name="id">应用id</param> /// <param name="state">可用状态</param> /// <returns></returns> public ActionResult ToggleState(int id, bool state) { ClientApp app = ClientAppBll.GetById(id); if (app is null) { return(ResultData(null, false, "应用不存在!")); } if (app.Preset) { return(ResultData(null, false, "预置应用的状态不能修改!")); } app.Available = !state; bool b = ClientAppBll.UpdateEntitySaved(app); return(ResultData(null, b, b ? "状态切换成功!" : "状态切换失败!")); }
/// <summary> /// 添加或修改角色 /// </summary> /// <param name="Id"></param> /// <param name="RoleName">新名字</param> /// <param name="ParentId">父级组</param> /// <param name="appid">appid</param> /// <returns></returns> public ActionResult Save(int Id = 0, string RoleName = "", int?ParentId = null, string appid = "") { ParentId = ParentId == 0 ? null : ParentId; Role role = RoleBll.GetById(Id); if (role != null) { //修改 if (RoleBll.Any(a => a.RoleName.Equals(RoleName) && !a.RoleName.Equals(role.RoleName))) { return(ResultData(null, false, $"{RoleName} 角色已经存在!")); } role.RoleName = RoleName; role.ParentId = ParentId; bool b = RoleBll.UpdateEntitySaved(role); return(ResultData(null, b, b ? "修改成功" : "修改失败!")); } //添加 if (RoleBll.Any(a => a.RoleName.Equals(RoleName))) { return(ResultData(null, false, $"{RoleName} 角色已经存在!")); } role = new Role() { RoleName = RoleName, ParentId = ParentId }; if (!string.IsNullOrEmpty(appid) && ClientAppBll.Any(a => a.AppId.Equals(appid))) { var app = ClientAppBll.GetFirstEntity(a => a.AppId.Equals(appid)); app.Roles.Add(role); bool b = ClientAppBll.UpdateEntitySaved(app); return(ResultData(null, b, b ? "角色添加成功!" : "角色添加失败!")); } role = RoleBll.AddEntitySaved(role); return(role != null?ResultData(role, true, "角色添加成功!") : ResultData(null, false, "角色添加失败!")); }
/// <summary> /// 添加或修改权限 /// </summary> /// <param name="Id"></param> /// <param name="PermissionName">新名字</param> /// <param name="ParentId">父级组</param> /// <param name="appid"></param> /// <returns></returns> public ActionResult Save(int Id = 0, string PermissionName = "", int?ParentId = null, string appid = "") { ParentId = ParentId == 0 ? null : ParentId; Permission permission = PermissionBll.GetById(Id); if (permission != null) { //修改 if (PermissionBll.Any(a => a.PermissionName.Equals(PermissionName) && !a.PermissionName.Equals(permission.PermissionName))) { return(ResultData(null, false, $"{PermissionName} 权限已经存在!")); } permission.PermissionName = PermissionName; permission.ParentId = ParentId; bool b = PermissionBll.UpdateEntitySaved(permission); return(ResultData(null, b, b ? "修改成功" : "修改失败!")); } //添加 if (PermissionBll.Any(a => a.PermissionName.Equals(PermissionName))) { return(ResultData(null, false, $"{PermissionName} 权限已经存在!")); } permission = new Permission { PermissionName = PermissionName, ParentId = ParentId }; if (!string.IsNullOrEmpty(appid) && ClientAppBll.Any(a => a.AppId.Equals(appid))) { var app = ClientAppBll.GetFirstEntity(a => a.AppId.Equals(appid)); app.Permissions.Add(permission); bool b = ClientAppBll.UpdateEntitySaved(app); return(ResultData(null, b, b ? "权限添加成功!" : "权限添加失败!")); } permission = PermissionBll.AddEntitySaved(permission); return(permission != null?ResultData(permission, true, "权限添加成功!") : ResultData(null, false, "权限添加失败!")); }