Exemplo n.º 1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.transform.tag == "Weapon")
     {
         m_CurrentLife -= WeaponScript.m_CurrentWeaponDmg;
         ClickerScript.MakePointerBlink();
         m_DmgObject.SetActive(true);
         if (m_CurrentLife <= 0)
         {
             InGamePanel.updateScore(m_MaxLife);
             InGamePanel.addMoney(m_MaxLife);
             AudioSource.PlayClipAtPoint(m_DeathSound, transform.position, 0.25f);
             Destroy(gameObject);
         }
     }
 }
 void Start()
 {
     // levelCheck is used to the check the levels made in ClickerScript.
     levelCheck = Brigand.GetComponent <ClickerScript>();
 }