public void SaveSuccsefulClassicSession(Classic newSession) { if (null == PacientsData[CurrentPacient.ID].lastClassicSessions) { PacientsData[CurrentPacient.ID].lastClassicSessions = new List <Classic>(); } bool alreadyExists = false; int existsIndex = -1; for (int i = 0; i < PacientsData[CurrentPacient.ID].lastClassicSessions.Count && !alreadyExists; i++) { if (PacientsData[CurrentPacient.ID].lastClassicSessions[i].tone.FrequencyIndex == newSession.tone.FrequencyIndex) { if (PacientsData[CurrentPacient.ID].lastClassicSessions[i].tone.Ear == newSession.tone.Ear) { alreadyExists = true; existsIndex = i; } } } if (alreadyExists) { PacientsData[CurrentPacient.ID].lastClassicSessions[existsIndex] = newSession; } else { PacientsData[CurrentPacient.ID].lastClassicSessions.Add(newSession); } PacientsData[CurrentPacient.ID].lastTestDate = DateTime.Now.ToString("dd/MM/yyyy"); SavePacientData(); }
public static void InitTikets() { var connectionString = "mongodb://localhost/?safe=true"; var server = MongoServer.Create(connectionString); var db = server.GetDatabase("TransportSystem"); var collectionTicket = db.GetCollection <Ticket>("Ticket"); Classic clasicTicket = new Classic() { Type = "classic" }; clasicTicket.DynamicFields.Add("Bus", 15); clasicTicket.DynamicFields.Add("Metro", 21); clasicTicket.DynamicFields.Add("Brod", 2); TimeTicket timeTicket = new TimeTicket() { Duration = 20, StartTime = DateTime.Now, EndTime = DateTime.Now.AddMonths(+2), Type = "time", Zone = 32 }; collectionTicket.Insert(clasicTicket); collectionTicket.Insert(timeTicket); }
public void OnInitialised() { CP = Classic.SetUpCanopy( CanopyType.C4, // Canopy type 363, // CO2 partial pressure 0.7, // Curvature factor 0.047, // Diffusivity-solubility ratio 210000, // O2 partial pressure 0.78, // Diffuse extinction coefficient 0.8, // Diffuse extinction coefficient NIR 0.036, // Diffuse reflection coefficient 0.389, // Diffuse reflection coefficient NIR 60, // Leaf angle 0.15, // Leaf scattering coefficient 0.8, // Leaf scattering coefficient NIR 0.15, // Leaf width 1.3, // SLN ratio at canopy top 14, // Minimum Nitrogen 1.5, // Wind speed 1.5); // Wind speed extinction PP = Classic.SetUpPathway( 0, // jTMin 37.8649150880407, // jTOpt 55, // jTMax 0.711229539802063, // jC 1, // jBeta 0, // gTMin 42, // gTOpt 55, // gTMax 0.462820450976839, // gC 1, // gBeta 1210, // KcAt25 64200, // KcFactor 292000, // KoAt25 10500, // KoFactor 5.51328906454566, // VcVoAt25 21265.4029552906, // VcVoFactor 75, // KpAt25 36300, // KpFactor 78000, // VcFactor 46390, // RdFactor 57043.2677590512, // VpFactor 120, // pepRegeneration 0.15, // spectralCorrectionFactor 0.1, // ps2ActivityFraction 0.003, // bundleSheathConductance 0.465 * PsiFactor, // maxRubiscoActivitySLNRatio 2.7 * PsiFactor, // maxElectronTransportSLNRatio 0.0 * PsiFactor, // respirationSLNRatio 1.55 * PsiFactor, // maxPEPcActivitySLNRatio 0.0135 * PsiFactor, // mesophyllCO2ConductanceSLNRatio 2, // extraATPCost 0.45); // intercellularToAirCO2Ratio //Set the LAI trigger MyPaddock.Set("laiTrigger", LAITrigger); }
private async Task <Result> GetUserTeamIfNotInRetrievedPage(Classic l, PointsController pointsController, List <Game> gwGames, List <Player> allPlayers, List <Team> allTeams, List <Game> allGames, List <GWPlayer> allGwPlayers, EventStatus eventStatus, int gameweekId, int topOfLeaguePointsTotal) { var userTeam = new Result(); HttpClientHandler handler = new HttpClientHandler(); var response = await _httpClient.GetAuthAsync(CreateHandler(handler), $"entry/{teamId}/"); response.EnsureSuccessStatusCode(); var content = await response.Content.ReadAsStringAsync(); var leaguesJSON = JObject.Parse(content); JObject leaguesObject = (JObject)leaguesJSON["leagues"]; Leagues leagues = leaguesObject.ToObject <Leagues>(); var selectedLeague = leagues.classic.Find(x => x.id == l.id); if (selectedLeague != null) { GWTeam gwTeam = new GWTeam(); gwTeam = await pointsController.PopulateGwTeam(gwTeam, gameweekId, teamId); gwTeam = pointsController.AddPlayerSummaryDataToTeam(allPlayers, allTeams, allGames, gwTeam, teamId, gameweekId); gwTeam = await pointsController.AddTransfersToGwTeam(allPlayers, gwTeam, teamId, gameweekId); gwTeam.picks = pointsController.AddPlayerGameweekDataToTeam(gwGames, allGwPlayers, gwTeam.picks, gameweekId); gwTeam = pointsController.AddAutoSubs(gwTeam, gwTeam.picks, teamId, eventStatus, gameweekId); userTeam.CompleteEntryHistory = await pointsController.GetCompleteEntryHistory(userTeam.CompleteEntryHistory, teamId); gwTeam.picks = pointsController.AddEstimatedBonusToTeamPicks(gwTeam.picks, eventStatus); var teamDetails = await pointsController.GetTeamInfo(teamId); gwTeam.OverallRank = (int)teamDetails.summary_overall_rank; foreach (var p in gwTeam.picks) { CalculatePlayersYetToPlay(gwTeam, p); } //CalculateRankAndPFF(l); int gwpoints = pointsController.GetGameWeekPoints(gwTeam.picks, eventStatus); userTeam.Last5GwPoints = userTeam.CompleteEntryHistory.GetLast5GwPoints(gwpoints); userTeam.total = CalculatePlayerTotal(teamDetails, gwpoints); userTeam.PointsFromFirst = topOfLeaguePointsTotal - userTeam.total; userTeam.event_total = gwpoints; userTeam.GWTeam = gwTeam; userTeam.rank = selectedLeague.entry_rank; userTeam.player_name = teamDetails.player_first_name + ' ' + teamDetails.player_last_name; userTeam.entry_name = teamDetails.name; return(userTeam); } return(null); }
private void Awake() { originalPos = transform.position; originalRot = transform.rotation; camera = GetComponent <Camera>(); classic = new Classic(camera); jonasson = new Jonasson(camera, JonassonPoint); }
private bool empty = true; // tracks if the header has been printed for the interval value data [EventHandler] public void Ondodcapst() { int DOY = 0; double latitude = 0; double maxT = 0; double minT = 0; double radn = 0; double RootShootRatio = 0; double SLN = 0; double SWAvailable = 0; double lai = 0; MyPaddock.Get("DCAPSTDOY", out DOY); MyPaddock.Get("DCAPSTsln", out SLN); MyPaddock.Get("DCAPSTRootShootRatio", out RootShootRatio); MyPaddock.Get("DCAPSTswAvail", out SWAvailable); MyPaddock.Get("latitude", out latitude); MyPaddock.Get("maxT", out maxT); MyPaddock.Get("minT", out minT); MyPaddock.Get("radn", out radn); MyPaddock.Get("lai", out lai); // Model the photosynthesis DCAPSTModel DM = Classic.SetUpModel(CP, PP, DOY, latitude, maxT, minT, radn); // Optional values DM.PrintIntervalValues = false; // Switch to print extra data (default = false) DM.Biolimit = 0; // Biological transpiration limit of the crop (0 disables mechanism) DM.Reduction = 0; // Excess water reduction fraction for bio-limited transpiration (0 disables mechanism) // Run the simulation DM.DailyRun(lai, SLN, SWAvailable, RootShootRatio); if (DM.PrintIntervalValues) { if (empty) { writer.WriteLine(DM.PrintResultHeader()); empty = false; } writer.WriteLine(DM.IntervalResults); } // Outputs RootShoot = RootShootRatio; BIOshootDAY = dcapst[0] = DM.ActualBiomass; BIOtotalDAY = BIOshootDAY * (1 + RootShoot); EcanDemand = dcapst[1] = DM.WaterDemanded; EcanSupply = dcapst[2] = DM.WaterSupplied; RadIntDcaps = dcapst[3] = DM.InterceptedRadiation; RUE = (RadIntDcaps == 0 ? 0 : BIOshootDAY / RadIntDcaps); TE = (EcanSupply == 0 ? 0 : BIOshootDAY / EcanSupply); BIOshootDAYPot = dcapst[4] = DM.PotentialBiomass; SoilWater = SWAvailable; }
public async Task <IActionResult> Index(int id) { List <Player> allPlayers = await GetAllPlayers(); List <Team> allTeams = await GetAllTeams(); List <Game> allGames = await GetAllGames(); var currentGameweekId = await GetCurrentGameWeekId(); List <GWPlayer> allGwPlayers = await GetAllGwPlayers(currentGameweekId); EventStatus eventStatus = await GetEventStatus(); List <Game> gwGames = await GetGwGames(currentGameweekId); var viewModel = new LeaguesViewModel(); HttpClientHandler handler = new HttpClientHandler(); if (Request.Cookies["teamId"] == null) { teamId = await GetTeamId(); } else { teamId = Convert.ToInt32(Request.Cookies["teamId"]); } var response = await _httpClient.GetAuthAsync(CreateHandler(handler), $"entry/{teamId}/"); response.EnsureSuccessStatusCode(); var content = await response.Content.ReadAsStringAsync(); var leaguesJSON = JObject.Parse(content); JObject leaguesObject = (JObject)leaguesJSON["leagues"]; Leagues leagues = leaguesObject.ToObject <Leagues>(); leagues = await AddBasicInfoToPrivateLeagues(gwGames, allPlayers, allTeams, allGames, allGwPlayers, leagues, eventStatus, currentGameweekId); Classic selectedLeague = await GetPlayerStandingsForClassicLeague(id, currentGameweekId); //var gwGames = await GetGwFixtures(currentGameweekId); viewModel.SelectedLeague = selectedLeague; viewModel.IsEventLive = IsEventLive(eventStatus); viewModel.ClassicLeagues = leagues.classic; viewModel.H2HLeagues = leagues.h2h; viewModel.Cup = leagues.cup; viewModel.CurrentGwId = currentGameweekId; viewModel.TeamId = teamId; viewModel.LastUpdated = GetLastTimeLeagueWasUpdated(gwGames); return(View(viewModel)); }
private void Button_Click(object sender, RoutedEventArgs e) { this.InitializeComponent(); var renderer = new GameRenderer(this.GameCanvas); var map = new Classic(); var engine = new Engine(map, renderer); engine.InitGame(); engine.DrawGameObjects(); }
private void btnLogin_Click(object sender, RoutedEventArgs e) { string nameOne = tbOne.Text; string nameTwo = tbTwo.Text; string nameThree = tbThree.Text; int type = GetGameType(); if (DoesOngoingGameExist(nameOne, nameTwo, nameThree) == false) { if (rbClassic.IsChecked == true) { Classic g = new Classic(); CheckPlayer(nameOne, nameTwo, nameThree, type, g); if (sure == true) { PlayGame(nameOne, nameTwo, nameThree, type, g); } else if (sure == false) { if (MessageBox.Show("Någon utav spelarna finns inte med i databasen. Vill du ändå fortsätta och spela orankat ? ", "Säkert?", MessageBoxButton.YesNo) == MessageBoxResult.No) { //do no stuff } else { PlayGame(nameOne, nameTwo, nameThree, type, g); } } } else if (rbForced.IsChecked == true) { Forced g = new Forced(); CheckPlayer(nameOne, nameTwo, nameThree, type, g); if (sure == true) { PlayGame(nameOne, nameTwo, nameThree, type, g); } else if (sure == false) { if (MessageBox.Show("Någon utav spelarna finns inte med i databasen. Vill du ändå fortsätta och spela orankat ? ", "Säkert?", MessageBoxButton.YesNo) == MessageBoxResult.No) { //do no stuff } else { PlayGame(nameOne, nameTwo, nameThree, type, g); } } } } else { MessageBox.Show("Du har redan ett spel igång!"); } }
public MainWindow() { this.InitializeComponent(); var renderer = new GameRenderer(this.GameCanvas); var map = new Classic(); var engine = new Engine(map, renderer); engine.InitGame(); engine.DrawGameObjects(); ///this.Dots(); }
private void Button_Click_1(object sender, RoutedEventArgs e) { if (_allClassics.Count(x => x.Name == _selectedClassic.Name) == 0 && !string.IsNullOrEmpty(_selectedClassic.Name) && _selectedClassic.Max > 0) { _selectedClassic.Id = 0; _repo.InsertItem <Classic>(_selectedClassic); GetAllClassics(); _selectedClassic = new Classic(); } }
public static Ticket BuyNewClassicTicket(Classic ticket) { var connectionString = "mongodb://localhost/?safe=true"; var server = MongoServer.Create(connectionString); var db = server.GetDatabase("TransportSystem"); var collectionTicket = db.GetCollection <Ticket>("Ticket"); collectionTicket.Insert(ticket); return(ticket); }
private void CalculateRankAndPFF(Classic league) { if (league.Standings.results.Count > 0) { var standingsByLivePointsTotal = league.Standings.results.OrderByDescending(x => x.total).ToList(); int topOfLeaguePoints = league.Standings.results.OrderByDescending(x => x.total).FirstOrDefault().total; foreach (var player in league.Standings.results) { player.rank = standingsByLivePointsTotal.IndexOf(player) + 1; player.PointsFromFirst = topOfLeaguePoints - player.total; } } }
private void CalculatePlayersTallyForLeague(Classic league, List <Pick> players, int leagueCount) { List <Transfer> allGwTransfers = new List <Transfer>(); foreach (Result player in league.Standings.results) { foreach (Transfer transfer in player.GWTeam.GWTransfers) { allGwTransfers.Add(transfer); } } foreach (var player in players) { if (!league.PlayersTally.Any(x => x.Pick.element == player.element)) { var count = players.FindAll(x => x.element == player.element).Count(); var ownership = ((double)count / (double)leagueCount).ToString("0%"); var startingCount = players.FindAll(x => x.element == player.element && x.multiplier > 0).Count(); var startingSelectionPercentage = ((double)startingCount / (double)leagueCount).ToString("0%"); var benchCount = players.FindAll(x => x.element == player.element && x.multiplier == 0).Count(); var benchSelectionPercentage = ((double)benchCount / (double)leagueCount).ToString("0%"); int captainCount = players.FindAll(x => x.element == player.element && x.is_captain).Count(); var captainSelectionPercentage = ((double)captainCount / (double)leagueCount).ToString("0%"); int transferInCount = allGwTransfers.FindAll(x => x.PlayerIn.id == player.element).Count(); var transferredIn = ((double)transferInCount / (double)leagueCount).ToString("0%"); int transferOutCount = allGwTransfers.FindAll(x => x.PlayerOut.id == player.element).Count(); var transferredOut = ((double)transferOutCount / (double)leagueCount).ToString("0%"); var pt = new PlayerTally() { Pick = player, Count = count, Ownership = ownership, StartingSelection = startingSelectionPercentage, BenchSelection = benchSelectionPercentage, CaptainSelection = captainSelectionPercentage, TransferredOut = transferredOut, TransferredIn = transferredIn }; league.PlayersTally.Add(pt); } } }
public void QuotRemTest() { int[] param1 = { 10, -10 }, param2 = { 3, -3 }; var prodParams = from n0 in param1 from n1 in param2 select new { n0, n1 }; foreach (var tup in prodParams) { int ansQ = tup.n0 / tup.n1, ansR = tup.n0 % tup.n1; Assert.AreEqual(ansQ, Classic.QuotM(tup.n0, tup.n1), "QuotTest"); Assert.AreEqual(ansR, Classic.RemM(tup.n0, tup.n1), "RemTest"); } }
public override void UpdateEntity(TextBox[] textBoxName) { int qid = Convert.ToInt32(textBoxName.FirstOrDefault(s => s.ID == "id")?.Text); Question question = Context.Get(s => s.Id == qid); Easy easy = new Easy(); Classic classic = new Classic(); ClassicAnswer classicAnswer = new ClassicAnswer(); IAnswerPresenter answer = null; TextBox[] answerTextBoxs = textBoxName.Where(s => s.ID.ToLower().Contains("answer")).ToArray(); foreach (TextBox textBox in textBoxName) { if (!textBox.ID.ToLower().Contains("answer")) { if (textBox.ID.ToLower().Contains("points")) { decimal d = Convert.ToDecimal(textBox.Text.Replace(".", ",")); question.Points = d; } else if (textBox.ID.ToLower().Contains("question")) { question.MyQuestion = textBox.Text; } else if (textBox.ID.ToLower().Contains("selectdifficulty")) { question.Difficulty = easy.Handle(Convert.ToInt32(textBox.Text)); } else if (textBox.ID.ToLower().Contains("selecttype")) { question.Type = classic.Handle(Convert.ToInt32(textBox.Text)); answer = classicAnswer.Handle((int)question.Type); } else if (textBox.ID.ToLower().Contains("selectlesson")) { question.LessonId = Convert.ToInt32(textBox.Text); } } } Context.Update(question); if (answerTextBoxs.Length > 0) { answer?.UpdateAnswer(answerTextBoxs, question.Id); } ListEntityWithCollapsibleTable(); }
public override void AddEntity(TextBox[] textBoxName) { Easy easy = new Easy(); Classic classic = new Classic(); ClassicAnswer classicAnswer = new ClassicAnswer(); Question question = new Question(); IAnswerPresenter answer = null; TextBox[] answerTextBoxs = textBoxName.Where(s => s.ID.ToLower().Contains("answer")).ToArray(); int lid = 0; foreach (TextBox textBox in textBoxName) { if (!textBox.ID.ToLower().Contains("answer")) { if (textBox.ID.ToLower().Contains("points")) { decimal d = Convert.ToDecimal(textBox.Text.Replace(".", ",")); question.Points = d; } else if (textBox.ID.ToLower().Contains("question")) { question.MyQuestion = textBox.Text; } else if (textBox.ID.ToLower().Contains("selectdifficulty")) { question.Difficulty = easy.Handle(Convert.ToInt32(textBox.Text)); } else if (textBox.ID.ToLower().Contains("selecttype")) { question.Type = classic.Handle(Convert.ToInt32(textBox.Text)); answer = classicAnswer.Handle((int)question.Type); } else if (textBox.ID.ToLower().Contains("selectlesson")) { lid = Convert.ToInt32(textBox.Text); question.LessonId = lid; } } } Context.Add(question); answer?.AddAnswer(answerTextBoxs, question.Id); ListEntityWithCollapsibleTable(); }
public async Task <Classic> GetBasicInfoForLeague(int leagueId) { Classic l = new Classic(); var PointsController = new PointsController(_httpClient); var response = await _httpClient.GetAsync($"leagues-classic/{leagueId}/standings"); response.EnsureSuccessStatusCode(); var content = await response.Content.ReadAsStringAsync(); var leagueJSON = JObject.Parse(content); var leagueDetailsJSON = AllChildren(JObject.Parse(content)) .First(c => c.Type == JTokenType.Object && c.Path.Contains("league")); l = leagueDetailsJSON.ToObject <Classic>(); var temp = new JObject(); if (await GetCurrentGameWeekId() == 0) { temp = (JObject)leagueJSON["new_entries"]; } else { temp = (JObject)leagueJSON["standings"]; } l.Standings.has_next = (bool)temp["has_next"]; l.Standings.page = (int)temp["page"]; var leaguePlayersJSON = AllChildren(temp) .First(c => c.Type == JTokenType.Array && c.Path.Contains("results")) .Children <JObject>(); foreach (JObject result in leaguePlayersJSON) { Result r = result.ToObject <Result>(); l.Standings.results.Add(r); } return(l); }
static void Main(string[] args) { Music song1 = new Rock("ac-dc", "highway to hell"); Music song2 = new Classic("elvis presley", "love me tender"); List <Music> list = new List <Music>(); list.Add(song1); list.Add(song2); Console.WriteLine(list[0].Artist + ", " + list[0].Title); Console.WriteLine(list[1].Artist + ", " + list[1].Title); string a = Console.ReadLine(); // just type "yeah" or whatever song1.play(a); song1.play(a); song1.play(a); song1.play(a); Console.ReadLine(); }
public override void StartTest() { base.StartTest(); currentSession = new Classic(toneManager.freqIndex, toneManager.currentDB, this, ear); for (int i = 0; i < interactableDuringSession.Length; i++) { previousState[i] = interactableDuringSession[i].interactable; interactableDuringSession[i].interactable = false; } pacientButton.onButtonDown.AddListener(currentSession.PacientButtonDown); pacientButton.onButtonUp.AddListener(currentSession.PacientButtonUp); pacientButton.onButtonDown.AddListener(LedOn); pacientButton.onButtonUp.AddListener(LedOff); showGraphsButton.image.sprite = graphsSprites[0]; }
void OnCollisionEnter(Collision collision) { if (!isLeapMenuTet) { TetrominoState tetrominoState = transform.gameObject.GetComponent<TetrominoState> (); // TODO: Merge this & apply state changes... this code initalizes the lose screen if (tetrominoState.getState() == TetrominoState.states.INACTIVE && collision.gameObject.name == "roof") { GameObject go = GameObject.Find("Main Camera"); _classicModeState = (Classic)go.GetComponent(typeof(Classic)); _classicModeState.InitLoseScreen(); } foreach (Transform child in transform) { child.GetComponent<Renderer> ().material.color = Color.grey; } tetrominoState.setState (TetrominoState.states.INACTIVE); } }
public void Classic_Match() { var hsv = new HSV(213, 46, 49); var algorithm = new Classic(); var actual = algorithm.Match(hsv); var expected = new Blend() { Colors = new[] { new HSV(213, 46, 49), new HSV(213, 46, 79), new HSV(53, 46, 49), new HSV(43, 46, 79), new HSV(0, 0, 51), new HSV(0, 0, 49) } }; Assert.Equal(expected, actual, new BlendEqualityComparer()); }
void Awake() { _instance = this; Rules = new Classic(); //States = new int[(int)CellCount.x, (int)CellCount.y]; //lastProcessedStates = new int[(int)CellCount.x, (int)CellCount.y]; for (int i = 0; i < CellCount.x; i++) { for (int j = 0; j < CellCount.y; j++) { int s = Rules.getRandomCell(); States.Add(new Vector2(i, j), s); lastProcessedStates.Add(new Vector2(i, j), s); //States[i, j] = s; //lastProcessedStates[i, j] = s; } } incrementCurrentGeneration(); }
private bool DoesOngoingGameExist(string name1, string name2, string name3) { Classic g = new Classic(); bool isit = false; bool ongoing1 = g.CheckOngoing(name1); bool ongoing2 = g.CheckOngoing(name2); if (cbThree.IsChecked == true) { bool ongoing3 = g.CheckOngoing(name3); if (ongoing1 == true || ongoing2 == true || ongoing3 == true) { isit = true; } } else { if (ongoing1 == true || ongoing2 == true) { isit = true; } } return(isit); }
// Use this for initialization void Start() { // Set to spawn every 4 seconds _period = 5f; _decreaseAmount = 0.10f; // Decrease by this many seconds (for time between spawns) _intervalPerDecrease = 30f; // Second interval to up the difficulty (a.k.a. decrease the spawn rate by _decreaseAmont time) _nextIntervalDecreaseTime = 0f + _intervalPerDecrease; _minTimeBetweenSpawns = 1.5f; // Set spawn location transform.position = new Vector3(0f, 21.80f, 0f); // Grab reference of the tetromino queue GameObject go = GameObject.Find("TetrinoSelector"); _tetrinoSelector = (TetrinoSelector) go.GetComponent(typeof(TetrinoSelector)); // Grab reference of the tetromino spawn timer GameObject go2 = GameObject.Find("TetrinoSpawnTimer"); _tetrinoSpawnTimer = (TetrinoSpawnTimer) go2.GetComponent(typeof(TetrinoSpawnTimer)); _tetrinoSpawnTimer.SetTimer(0f, float.PositiveInfinity, 0f, _period); _tetrinoSpawnTimer.ShouldPop = true; _tetrinoSpawnTimer.BeginCountUp(); // Grab reference of the tetromino spawn rate modifier (for adjusting difficulty on the spawn timer) GameObject go3 = GameObject.Find("TetrinoSpawnRateModifier"); _tetrinoSpawnRateModifier = (TetrinoSpawnRateModifier) go3.GetComponent(typeof(TetrinoSpawnRateModifier)); _tetrinoSpawnRateModifier.SetDecreaseAmount(_decreaseAmount); // Decrease by _decreaseAmount seconds at a set interval _tetrinoSpawnRateModifier.SetIntervalPerDecrease(_intervalPerDecrease); // Every _intervalPerDecrease seconds, decrease the interval by _decreaseAmount seconds // Get Classic mode state to check if game is over GameObject go4 = GameObject.Find("Main Camera"); _classicModeState = (Classic)go4.GetComponent(typeof(Classic)); // Get score manager reference GameObject go5 = GameObject.Find("ScoreManager"); _scoreManager = (ScoreManager) go5.GetComponent(typeof(ScoreManager)); }
/// <summary> /// Creates a new <see cref="ExtensionQuery"/> /// </summary> /// <param name="topLevelParser"></param> /// <param name="field">the query field</param> /// <param name="rawQueryString">the raw extension query string</param> public ExtensionQuery(Classic.QueryParser topLevelParser, string field, string rawQueryString) { this.Field = field; this.RawQueryString = rawQueryString; this.TopLevelParser = topLevelParser; }
public void OnInitialised() { /* IMPORTANT - Do NOT change the order of these values */ CP = Classic.SetUpCanopy( CanopyType.C3, // Canopy type 370, // CO2 partial pressure 0.7, // Empirical curvature factor 0.047, // Diffusivity-solubility ratio 210000, // O2 partial pressure 0.78, // PAR diffuse extinction coefficient 0.8, // NIR diffuse extinction coefficient 0.036, // PAR diffuse reflection coefficient 0.389, // NIR diffuse reflection coefficient 60, // Leaf angle 0.15, // PAR leaf scattering coefficient 0.8, // NIR leaf scattering coefficient 0.05, // Leaf width 1.3, // SLN ratio at canopy top 14, // Minimum structural nitrogen 1.5, // Wind speed 1.5); // Wind speed profile distribution coefficient PP = Classic.SetUpPathway( 0, // Electron transport minimum temperature 30.0, // Electron transport optimum temperature 45.0, // Electron transport maximum temperature 0.911017958600129, // Electron transport scaling constant 1, // Electron transport Beta value 6048.95289, //mesophyll conductance factor 273.422964228666, // Kc25 - Michaelis Menten constant of Rubisco carboxylation at 25 degrees C 93720, // KcFactor 165824.064155384, // Ko25 - Michaelis Menten constant of Rubisco oxygenation at 25 degrees C 33600, // KoFactor 4.59217066521612, // VcVo25 - Rubisco carboxylation to oxygenation at 25 degrees C 35713.19871277176, // VcVoFactor 0.0, // Kp25 - Michaelis Menten constant of PEPc activity at 25 degrees C (Unused in C3) 0.0, // KpFactor (Unused in C3) 65330, // VcFactor 46390, // RdFactor 57043.2677590512, // VpFactor 0.0, // PEPc regeneration (Unused in C3) 0.15, // Spectral correction factor 0.1, // Photosystem II activity fraction 0.003, // Bundle sheath CO2 conductance 1.1 * PsiFactor, // Max Rubisco activity to SLN ratio 1.85 * PsiFactor, // Max electron transport to SLN ratio 0.0 * PsiFactor, // Respiration to SLN ratio 1.0 * PsiFactor, // Max PEPc activity to SLN ratio 0.00412 * PsiFactor, // Mesophyll CO2 conductance to SLN ratio 0.75, // Extra ATP cost 0.7); // Intercellular CO2 to air CO2 ratio //Set the LAI trigger MyPaddock.Set("DCaPSTTriggerLAI", LAITrigger); MyPaddock.Get("PsModelName1", out PsModelName1); }
public void Ondodcapst() { int DOY = 0; double latitude = 0; double maxT = 0; double minT = 0; double radn = 0; double RootShootRatio = 0; double sln = 0; double greenN = 0; double SWAvailable = 0; double lai = 0; MyPaddock.Get("DCAPSTDOY", out DOY); MyPaddock.Get("DCAPSTRootShootRatio", out RootShootRatio); MyPaddock.Get("DCAPSTswAvail", out SWAvailable); MyPaddock.Get("LeafGreenN", out greenN); MyPaddock.Get("latitude", out latitude); MyPaddock.Get("maxT", out maxT); MyPaddock.Get("minT", out minT); MyPaddock.Get("radn", out radn); MyPaddock.Get("lai", out lai); // Model the photosynthesis double rpar = 0.5; DCAPSTModel DM = Classic.SetUpModel(CP, PP, DOY, latitude, maxT, minT, radn, rpar); // OPTIONAL VALUES: // Biological transpiration limit of the crop DM.Biolimit = 0; // default = 0 (disabled) // Excess water reduction fraction for bio-limited transpiration DM.Reduction = 0; // default = 0 (disabled) if (lai > LAITrigger && lai < NLAITrigger) { sln = Math.Max(greenN, NLowLimit); } else { sln = greenN / lai; } // Run the simulation DM.DailyRun(lai, sln, SWAvailable, RootShootRatio); // Daily outputs RootShoot = RootShootRatio; BIOshootDAY = dcapst[0] = DM.ActualBiomass; BIOtotalDAY = BIOshootDAY * (1 + RootShoot); EcanDemand = dcapst[1] = DM.WaterDemanded; EcanSupply = dcapst[2] = DM.WaterSupplied; RadIntDcaps = dcapst[3] = DM.InterceptedRadiation; RUE = (RadIntDcaps == 0 ? 0 : BIOshootDAY / RadIntDcaps); TE = (EcanSupply == 0 ? 0 : BIOshootDAY / EcanSupply); BIOshootDAYPot = dcapst[4] = DM.PotentialBiomass; SoilWater = SWAvailable; dsln = sln; // Interval outputs // For reasons unknown, wheat calls this method twice, but only the 2nd call is used/valid. // This skipper just stops the bad data from showing up in the interval report skipper = !skipper; if (skipper) { foreach (var interval in DM.Intervals) { Hour = interval.Time; SunlitTemperature = interval.Sunlit.Temperature; ShadedTemperature = interval.Shaded.Temperature; SunlitAc1 = interval.Sunlit.Ac1.Assimilation; SunlitAc2 = interval.Sunlit.Ac2.Assimilation; SunlitAj = interval.Sunlit.Aj.Assimilation; ShadedAc1 = interval.Shaded.Ac1.Assimilation; ShadedAc2 = interval.Shaded.Ac2.Assimilation; ShadedAj = interval.Shaded.Aj.Assimilation; if (IntervalStep != null) { IntervalStep.Invoke(); } } } }
public void Ondodcaps() { int DOY = 0; double latitude = 0; double maxT = 0; double minT = 0; double radn = 0; double RootShootRatio = 0; double SLN = 0; double SWAvailable = 0; double lai = 0; MyPaddock.Get("DOY", out DOY); MyPaddock.Get("latitude", out latitude); MyPaddock.Get("maxT", out maxT); MyPaddock.Get("minT", out minT); MyPaddock.Get("radn", out radn); MyPaddock.Get("RootShootRatio", out RootShootRatio); MyPaddock.Get("SLN", out SLN); MyPaddock.Get("SWAvailable", out SWAvailable); MyPaddock.Get("lai", out lai); // Model the photosynthesis double rpar = 0.5; DCAPSTModel DM = Classic.SetUpModel(CP, PP, DOY, latitude, maxT, minT, radn, rpar); // Optional values DM.PrintIntervalValues = false; // Switch to print extra data (default = false) DM.Biolimit = 0; // Biological transpiration limit of the crop (0 disables mechanism) DM.Reduction = 0; // Excess water reduction fraction for bio-limited transpiration (0 disables mechanism) // Run the simulation DM.DailyRun(lai, SLN, SWAvailable, RootShootRatio); // Daily Outputs RootShoot = RootShootRatio; BIOshootDAY = dcaps[0] = DM.ActualBiomass; BIOtotalDAY = BIOshootDAY * (1 + RootShoot); EcanDemand = dcaps[1] = DM.WaterDemanded; EcanSupply = dcaps[2] = DM.WaterSupplied; RadIntDcapst = dcaps[3] = DM.InterceptedRadiation; RUE = (RadIntDcapst == 0 ? 0 : BIOshootDAY / RadIntDcapst); TE = (EcanSupply == 0 ? 0 : BIOshootDAY / EcanSupply); BIOshootDAYPot = dcaps[4] = DM.PotentialBiomass; SoilWater = SWAvailable; // Interval outputs foreach (var interval in DM.Intervals) { Hour = interval.Time; SunlitTemperature = interval.Sunlit.Temperature; ShadedTemperature = interval.Shaded.Temperature; SunlitAc1 = interval.Sunlit.Ac1.Assimilation; SunlitAc2 = interval.Sunlit.Ac2.Assimilation; SunlitAj = interval.Sunlit.Aj.Assimilation; ShadedAc1 = interval.Shaded.Ac1.Assimilation; ShadedAc2 = interval.Shaded.Ac2.Assimilation; ShadedAj = interval.Shaded.Aj.Assimilation; if (IntervalStep != null) { IntervalStep.Invoke(); } } }
public static string GetUrl(string key) { _ = Classic.TryGetValue(key, out int link); return($"https://wow.zamimg.com/images/wow/classic/maps/enus/zoom/{link}.jpg"); }
/*private void ResetScreen() * { * Engine.Graphics.GraphicsDevice.Textures[0] = null; * Engine.Graphics.GraphicsDevice.Textures[1] = null; * * for (var x = 0; x < 128; x++) * for (var y = 0; y < 128; y++) * pixels[x + y * 128] = Color.Black; * buffer.Target.SetData(pixels); * }*/ public override void Update() { base.Update(); // pause menu //if (pauseMenu != null) //pauseMenu.Update(); //else if (!leaving && (Input.Pause.Pressed || Input.ESC.Pressed)) //CreatePauseMenu(); //pauseFade = Calc.Approach(pauseFade, pauseMenu != null ? 0.75f : 0f, Engine.DeltaTime * 6f); // this is a pretty dumb hack but because Celeste is locked to 60fps // and PICO-8 runs at 30 ... we just skip every 2nd frame // the game buffers inputs so they wont get eaten skipFrame = !skipFrame; if (skipFrame) { return; } // don't update the game gameDelay -= Engine.DeltaTime; if (!gameActive || gameDelay > 0) { return; } // recreating the PICO-8 Boot Sequence if (booting) { /*Engine.Graphics.GraphicsDevice.Textures[0] = null; * Engine.Graphics.GraphicsDevice.Textures[1] = null; * * gameFrame++; * var t = gameFrame - 20; * * if (t == 1) * { * for (var y = 0; y < 128; y++) * for (var x = 2; x < 128; x += 8) * pixels[x + y * 128] = colors[Calc.Random.Next(4) + (y / 32)]; * //buffer.Target.SetData(pixels); * } * if (t == 4) * { * for (var y = 0; y < 128; y += 2) * for (var x = 0; x < 128; x += 4) * pixels[x + y * 128] = colors[6 + (((x + y) / 8) & 7)]; * //buffer.Target.SetData(pixels); * } * if (t == 7) * { * for (var y = 0; y < 128; y += 3) * for (var x = 2; x < 128; x += 4) * pixels[x + y * 128] = colors[10 + Calc.Random.Next(4)]; * //buffer.Target.SetData(pixels); * } * * // wide * if (t == 9) * { * for (var y = 0; y < 128; y++) * for (var x = 1; x < 127; x += 2) * pixels[x + y * 128] = pixels[x + 1 + y * 128]; * buffer.Target.SetData(pixels); * } * * // stripe blank * if (t == 12) * { * for (var y = 0; y < 128; y++) * if ((y & 3) > 0) * for (var x = 0; x < 128; x++) * pixels[x + y * 128] = colors[0]; * buffer.Target.SetData(pixels); * } * * // clear * if (t == 15) * { * for (var y = 0; y < 128; y++) * for (var x = 0; x < 128; x++) * pixels[x + y * 128] = colors[0]; * buffer.Target.SetData(pixels); * } * * if (t == 30) * Audio.Play(Sfxs.music_pico8_boot); * * // logo * if (t == 30 || t == 35 || t == 40) * { * Engine.Graphics.GraphicsDevice.SetRenderTarget(buffer); * Engine.Graphics.GraphicsDevice.Clear(colors[0]); * Draw.SpriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, null, RasterizerState.CullNone); * picoBootLogo.Draw(new Vector2(1, 1)); * if (t >= 35) * print("pico-8 0.1.9B", 1, 18, 6); * if (t >= 40) * { * print("(c) 2014-16 lexaloffle games llp", 1, 24, 6); * print("booting cartridge..", 1, 36, 6); * } * Draw.SpriteBatch.End(); * Engine.Graphics.GraphicsDevice.SetRenderTarget(null); * }*/ // start it up //if (t == 90) //{ gameFrame = 0; game = new Classic(); game.Init(this); if (bootLevel.X != 0 || bootLevel.Y != 0) { game.load_room(bootLevel.X, bootLevel.Y); } //} } else { gameFrame++; game.Update(); if (game.freeze <= 0) { // draw { engine.GraphicsDevice.SetRenderTarget(buffer); engine.GraphicsDevice.Clear(colors[0]); Draw.SpriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, null, RasterizerState.CullNone, null, Matrix.CreateTranslation(-offset.X, -offset.Y, 0)); game.Draw(); Draw.SpriteBatch.End(); // unset in case we do a palette swap engine.GraphicsDevice.SetRenderTarget(null); } // do a palette swap // this could be done with a shader but on a 128x128 screen ... I don't really care if (paletteSwap.Count > 0) { buffer.GetData(pixels); for (var i = 0; i < pixels.Length; i++) { var index = 0; if (paletteSwap.TryGetValue(pixels[i], out index)) { pixels[i] = colors[index]; } } buffer.SetData(pixels); } } } }
public static ControllerState ReadFromPacket(byte[] packet) { ControllerStateBuilder state = null; if (packet.Length == 13) { return(Classic.ReadFromPacket(packet)); } if (packet.Length == BUTTONS_CD32.Length) { state = new ControllerStateBuilder(); for (int i = 0; i < BUTTONS_CD32.Length; ++i) { if (string.IsNullOrEmpty(BUTTONS_CD32[i])) { continue; } state.SetButton(BUTTONS_CD32[i], (packet[i] & 0b10000000) == 0x00); } state.SetButton("up", (packet[8] & 0b00000001) == 0); state.SetButton("down", (packet[0] & 0b00000100) == 0); state.SetButton("left", (packet[0] & 0b00001000) == 0); state.SetButton("right", (packet[0] & 0b00010000) == 0); } else if (packet.Length == BUTTONS_CDTV_REMOTE.Length) { int checksum = (packet[33] >> 4) | packet[34]; int checkedCheckSum = 0; for (int i = 0; i < 33; ++i) { checkedCheckSum += packet[i] == 0 ? 0 : 1; } if (checksum == checkedCheckSum) { state = new ControllerStateBuilder(); for (int i = 0; i < BUTTONS_CDTV_REMOTE.Length; ++i) { if (string.IsNullOrEmpty(BUTTONS_CDTV_REMOTE[i])) { continue; } state.SetButton(BUTTONS_CDTV_REMOTE[i], packet[i] != 0x00); } float x = 0; float y = 0; if (packet[0] != 0x00) { x = -0.25f; } else if (packet[2] != 0x00) { x = 0.25f; } if (packet[1] != 0x00) { y = 0.25f; } else if (packet[3] != 0x00) { y = -0.25f; } SignalTool.SetMouseProperties(x, y, state, .25f); } } else if (packet.Length == BUTTONS_CDTV_JOYSTICK.Length && packet[0] == 0) { int checksum = (packet[24] >> 4) | packet[25]; int checkedCheckSum = 0; for (int i = 0; i < 24; ++i) { checkedCheckSum += packet[i] == 0 ? 0 : 1; } if (checksum == checkedCheckSum) { state = new ControllerStateBuilder(); for (int i = 0; i < BUTTONS_CDTV_JOYSTICK.Length; ++i) { if (string.IsNullOrEmpty(BUTTONS_CDTV_JOYSTICK[i])) { continue; } state.SetButton(BUTTONS_CDTV_JOYSTICK[i], packet[i] != 0x00); } SignalTool.FakeAnalogStick(packet[6], packet[5], packet[4], packet[3], state, "x", "y"); SignalTool.FakeAnalogStick(packet[12], packet[11], packet[10], packet[9], state, "Joy2x", "Joy2y"); } } else if (packet.Length == 26 && packet[0] == 1) { int checksum = (packet[24] >> 4) | packet[25]; int checkedCheckSum = 0; for (int i = 0; i < 24; ++i) { checkedCheckSum += packet[i] == 0 ? 0 : 1; } if (checksum == checkedCheckSum) { state = new ControllerStateBuilder(); state.SetButton("left_button", packet[2] == 0x00); state.SetButton("right_button", packet[1] == 0x00); sbyte xVal = (sbyte)SignalTool.ReadByte(packet, 3); sbyte yVal = (sbyte)SignalTool.ReadByte(packet, 11); SignalTool.SetMouseProperties(xVal / -128.0f, yVal / 128.0f, state); } } else if (packet.Length == 19) { state = new ControllerStateBuilder(); state.SetButton("left_button", packet[0] != 0x00); state.SetButton("right_button", packet[2] != 0x00); sbyte xVal = (sbyte)SignalTool.ReadByteBackwards(packet, 3); sbyte yVal = (sbyte)SignalTool.ReadByteBackwards(packet, 11); SignalTool.SetMouseProperties(xVal / -128.0f, yVal / 128.0f, state); } else if (packet.Length == 36) { byte[] reconstructedPacket = new byte[18]; int j = 0; for (int i = 0; i < 18; ++i) { reconstructedPacket[i] = (byte)((packet[j] >> 4) | packet[j + 1]); j += 2; } byte[] polishedPacket = new byte[128]; int checksum = 0; for (int i = 0; i < 16; ++i) { checksum += reconstructedPacket[i]; for (int k = 0; k < 8; ++k) { polishedPacket[(i * 8) + k] = (byte)((reconstructedPacket[i] & (1 << k)) != 0 ? 1 : 0); } } short sentChecksum = (short)((reconstructedPacket[17] << 8) | reconstructedPacket[16]); if (checksum == sentChecksum) { state = new ControllerStateBuilder(); for (int i = 0; i < 128; ++i) { string scanCode = i.ToString("X").ToUpper();; state.SetButton(scanCode, polishedPacket[i] != 0x00); } } } return(state?.Build()); }
public async Task <Classic> GetPlayerStandingsForClassicLeague(int leagueId, int gameweekId) { List <Player> allPlayers = await GetAllPlayers(); List <Team> allTeams = await GetAllTeams(); List <Game> allGames = await GetAllGames(); EventStatus eventStatus = await GetEventStatus(); List <GWPlayer> allGwPlayers = await GetAllGwPlayers(gameweekId); List <Game> gwGames = await GetGwGames(gameweekId); Classic l = new Classic(); var PointsController = new PointsController(_httpClient); var response = await _httpClient.GetAsync($"leagues-classic/{leagueId}/standings"); response.EnsureSuccessStatusCode(); var content = await response.Content.ReadAsStringAsync(); var leagueJSON = JObject.Parse(content); var leagueDetailsJSON = AllChildren(JObject.Parse(content)) .First(c => c.Type == JTokenType.Object && c.Path.Contains("league")); l = leagueDetailsJSON.ToObject <Classic>(); var temp = new JObject(); if (gameweekId == 0) { temp = (JObject)leagueJSON["new_entries"]; } else { temp = (JObject)leagueJSON["standings"]; } l.Standings.has_next = (bool)temp["has_next"]; l.Standings.page = (int)temp["page"]; var leaguePlayersJSON = AllChildren(temp) .First(c => c.Type == JTokenType.Array && c.Path.Contains("results")) .Children <JObject>(); foreach (JObject result in leaguePlayersJSON) { Result r = result.ToObject <Result>(); l.Standings.results.Add(r); } int leagueCount = Convert.ToInt32(l.Standings.results.Count); List <Pick> players = new List <Pick>(); List <Transfer> allGwTransfers = new List <Transfer>(); foreach (var player in l.Standings.results) { GWTeam gwTeam = new GWTeam(); gwTeam = await PointsController.PopulateGwTeam(gwTeam, gameweekId, player.entry); gwTeam = PointsController.AddPlayerSummaryDataToTeam(allPlayers, allTeams, allGames, gwTeam, player.entry, gameweekId); gwTeam = await PointsController.AddTransfersToGwTeam(allPlayers, gwTeam, player.entry, gameweekId); gwTeam.picks = PointsController.AddPlayerGameweekDataToTeam(gwGames, allGwPlayers, gwTeam.picks, gameweekId); gwTeam = PointsController.AddAutoSubs(gwTeam, gwTeam.picks, player.entry, eventStatus, gameweekId); player.CompleteEntryHistory = await PointsController.GetCompleteEntryHistory(player.CompleteEntryHistory, player.entry); gwTeam.picks = PointsController.AddEstimatedBonusToTeamPicks(gwTeam.picks, eventStatus); var teamDetails = await PointsController.GetTeamInfo(player.entry); gwTeam.OverallRank = (int)teamDetails.summary_overall_rank; foreach (var p in gwTeam.picks) { players.Add(p); CalculatePlayersYetToPlay(gwTeam, p); } foreach (var transfer in gwTeam.GWTransfers) { allGwTransfers.Add(transfer); } int gwpoints = PointsController.GetGameWeekPoints(gwTeam.picks, eventStatus); player.Last5GwPoints = player.CompleteEntryHistory.GetLast5GwPoints(gwpoints); //player.total += (gwpoints - player.event_total); //player.event_total += (gwpoints - player.event_total); player.total = CalculatePlayerTotal(teamDetails, gwpoints); player.event_total = gwpoints; player.GWTeam = gwTeam; } CalculateRankAndPFF(l); CalculatePlayersTallyForLeague(l, players, leagueCount); //if l.UserTeam = null && standings.hasnext = true then get logged in users team along with its rank in this league l.UserTeam = l.Standings.results.Find(x => x.entry == teamId); if (l.UserTeam == null && l.Standings.has_next && teamId != 0) { l.UserTeam = await GetUserTeamIfNotInRetrievedPage(l, PointsController, gwGames, allPlayers, allTeams, allGames, allGwPlayers, eventStatus, gameweekId, l.Standings.results.OrderByDescending(x => x.total).FirstOrDefault().total); } l.PlayersTally = l.PlayersTally.ToList(); l.AllGwTransfers = allGwTransfers; return(l); }