Exemplo n.º 1
0
 private void Start()
 {
     //データロード
     if (ClassDataFomater.DataCheack(UnityEngine.Application.persistentDataPath + "/GatyaData"))
     {
         userData = ClassDataFomater.Deserialize <GatyaUserData>(UnityEngine.Application.persistentDataPath + "/GatyaData");
     }
     //なければここで作成
     else
     {
         userData = new GatyaUserData();
     }
     //表示物更新
     pointText.text = userData.point.ToString();
 }
Exemplo n.º 2
0
 public void OnClickLoadButton()
 {
     userData        = ClassDataFomater.Deserialize <SampleUserData>(UnityEngine.Application.persistentDataPath + "/" + saveFileName);
     numberText.text = userData.countNum.ToString();
 }