public Npc(int id, string name, ClanType clan, string description) : base(id, name, clan) { Id = id; Name = name; Clan = clan; Description = description; }
public Demon( int id, string name, ClanType clan, string description, List <string> messages, int skillLevel, Weapon currentWeapons, Weapon currentWeapon) : base(id, name, clan, description) { Messages = messages; SkillLevel = skillLevel; CurrentWeapon = CurrentWeapons; CurrentWeapon = CurrentWeapon; }
public Character(string name, ClanType clan, int locationId) { _name = name; _clan = clan; _locationId = locationId; }
public Character(int id, string name, ClanType clan) { Id = id; Name = name; Clan = clan; }
public Villager(int id, string name, ClanType clan, string description, List <string> messages) : base(id, name, clan, description) { Messages = messages; }