Exemplo n.º 1
0
        private void MouseMoved(object sender, MouseMoveEventArgs args)
        {
            GetBorders(out int x1, out int y1, out int x2, out int y2);

            bool mouseMove =
                (_mouseX != (_mouseX = (int)((Mouse.X - x1) / ScaleX))) |
                (_mouseY != (_mouseY = (int)((Mouse.Y - y1) / ScaleY)));

            if (!mouseMove)
            {
                return;
            }

            MouseState mouse   = Mouse.GetState();
            CButton    buttons = CButton.None;

            if (mouse.IsButtonDown(MouseButton.Left))
            {
                buttons |= CButton.Left;
            }
            if (mouse.IsButtonDown(MouseButton.Right))
            {
                buttons |= CButton.Right;
            }

            _runtime.InvokeMouseMove(new ScreenEventArgs(_mouseX, _mouseY, buttons));
        }
Exemplo n.º 2
0
        private void MouseButtonUp(object sender, MouseButtonEventArgs args)
        {
            CButton buttons = CButton.None;

            if (args.Mouse.IsButtonUp(MouseButton.Left) && (_mouseButtons & CButton.Left) > 0)
            {
                buttons |= CButton.Left;
            }
            if (args.Mouse.IsButtonUp(MouseButton.Right) && (_mouseButtons & CButton.Right) > 0)
            {
                buttons |= CButton.Right;
            }

            _runtime.InvokeMouseUp(new ScreenEventArgs(_mouseX, _mouseY, buttons));
        }
Exemplo n.º 3
0
        private void MouseButtonDown(object sender, MouseButtonEventArgs args)
        {
            CButton buttons = CButton.None;

            if (args.Mouse.IsButtonDown(MouseButton.Left))
            {
                buttons |= CButton.Left;
            }
            if (args.Mouse.IsButtonDown(MouseButton.Right))
            {
                buttons |= CButton.Right;
            }
            _mouseButtons = buttons;

            _runtime.InvokeMouseDown(new ScreenEventArgs(_mouseX, _mouseY, buttons));
        }