public void SetKey(UIMenu.MenuControls menuControl, Control control) { _menuList.ForEach(m => m.SetKey(menuControl, control)); }
public void SetKey(UIMenu.MenuControls menuControl, Control control, int controllerIndex) { _menuList.ForEach(m => m.SetKey(menuControl, control, controllerIndex)); }
/// <summary> /// Add a dynamic button to the instructional buttons array. /// Changes whether the controller is being used and changes depending on keybinds. /// </summary> /// <param name="control">CitizenFX.Core.Control that gets converted into a button.</param> /// <param name="text">Help text that goes with the button.</param> public InstructionalButton(CitizenFX.Core.Control control, string text) { Text = text; _buttonControl = control; _usingControls = true; }