void Start()
    {
        base.Start();

        circulatingDroidController = playerTransform.GetComponent<CirculatingDroidController>();
        StartCoroutine(RotateDroid());
    }
Exemplo n.º 2
0
    private CirculatingDroidController circulatingDroidController;  //used to have updated Transform of nearest opponent


    void Start()
    {
        base.Start();

        circulatingDroidController = playerTransform.GetComponent <CirculatingDroidController>();
        StartCoroutine(RotateDroid());
    }