void LockAngleEvent() { if (Cinema.IsInLockAngle) { CinemaGlobalToastCanvasControl.GetInstance().GlobalToast.ShowToastByXMLLanguageKey("Cinema.LockAngle.Quit.Toast"); Cinema.IsPointerEnterVideoPlayerUI = false; VideoPlayerPanel.HideUI(); UpdateUIAngleDir(); //场景消失 //CinemaMaterialSetting.GetInstance().UnLoadRender(); //if (CinemaMaterialSetting.GetInstance().ImaxPurple.activeInHierarchy) // CinemaMaterialSetting.GetInstance().ImaxPurple.SetActive(false); //if (CinemaMaterialSetting.GetInstance().DriveSceneBox.activeInHierarchy) // CinemaMaterialSetting.GetInstance().DriveSceneBox.SetActive(false); } }
void ClickFocusBtn(GameObject go) { Cinema.IsInFocus = !Cinema.IsInFocus; SettingsPanel.Hide(); VolumePanel.Hide(); if (!Cinema.IsInFocus) { CinemaGlobalToastCanvasControl.GetInstance().GlobalToast.Hide(); if (!IsEnterFocus) { OnPointerExitFocusBtn(go); } } else { CinemaGlobalToastCanvasControl.GetInstance().GlobalToast.ShowToastByXMLLanguageKey("Cinema.VideoControlPanel.FocusBtn.Toast", -1); } }
public void FocusComplete() { ClickFocusBtn(FocusBtn.gameObject); CinemaGlobalToastCanvasControl.GetInstance().GlobalToast.ShowToastByXMLLanguageKey("Cinema.Recentered.Toast"); }