Exemplo n.º 1
0
        private void ExecuteAdd(object obj)
        {
            if (_selected != null)
            {
                if (!Chosen.Contains(_selected))
                {
                    String query = "Select distinct Läsperiod from Läsperioder Where Kurskod LIKE '%" + _selected.Kurskod.Trim() + "%';";
                    foreach (string v in PerformDatabaseStringAccess(query))
                    {
                        StudyPeriods.Add(v);
                    }


                    if (StudyPeriods.Count == 1)
                    {
                        Chosen.Add(_selected.returnNewCourse(StudyPeriods.First()));
                        Messenger.Default.Send <ObservableCollection <Course> >(Chosen);
                        MessageQueue.Enqueue(_selected.ToString() + " tillagd i specialiseringen");
                        StudyPeriods.Clear();
                    }
                    else
                    {
                        OpenDialog = true;
                    }
                }
                else
                {
                    MessageBox.Show("The course has already been chosen for your future specialization");
                }
            }
        }
Exemplo n.º 2
0
 private void DealwithStraight(kindsOfCombination combination, int CardPlayer)
 {
     for (int i = 0; i < Hand.Count; i++)
     {
         if (Chosen.Count == 0)
         {
             if (Hand[i].rank > (Rank)combination.index)
             {
                 Chosen.Add(Hand[i]);
             }
         }
         else if (Hand[i].rank == Chosen.Last().rank + 1 && Hand[i].rank < (Rank)15)
         {
             Chosen.Add(Hand[i]);
         }
         else if (Hand[i].rank > Chosen.Last().rank + 1)
         {
             Chosen.Clear();
         }
         if (Chosen.Count == combination.assist)
         {
             break;
         }
     }
     if (Chosen.Count != combination.assist)
     {
         Chosen.Clear();
     }
     if (Chosen.Count == 0 && combination.assist >= 7) //use bomb
     {
         DealwithBomb(combination, CardPlayer);
     }
 }
Exemplo n.º 3
0
 private void ChooseStudyPeriod(string obj)
 {
     Chosen.Add(_selected.returnNewCourse(obj));
     Messenger.Default.Send <ObservableCollection <Course> >(Chosen);
     OpenDialog = false;
     MessageQueue.Enqueue(_selected.ToString() + " tillagd i specialiseringen");
     StudyPeriods.Clear();
 }
Exemplo n.º 4
0
 public void ChooseCard(Card card)
 {
     if (Chosen.Contains(card))
     {
         Chosen.Remove(card);
     }
     else
     {
         Chosen.Add(card);
     }
 }
Exemplo n.º 5
0
 private void DealwithSingle(kindsOfCombination combination, int CardPlayer)
 {
     foreach (Card c in Hand)
     {
         if (c.rank > (Rank)combination.index)
         {
             Chosen.Add(c);
             break;
         }
     }
 }
Exemplo n.º 6
0
 private void DealwithPair(kindsOfCombination combination, int CardPlayer)
 {
     for (int i = 0; i < Hand.Count - 1; i++)
     {
         if (Hand[i].rank == Hand[i + 1].rank && Hand[i].rank > (Rank)combination.index)
         {
             Chosen.Add(Hand[i]);
             Chosen.Add(Hand[i + 1]);
             break;
         }
     }
 }
Exemplo n.º 7
0
 private void DealwithThree(kindsOfCombination combination, int CardPlayer)
 {
     for (int i = 0; i < Hand.Count - 2; i++)
     {
         if (Hand[i].rank == Hand[i + 1].rank && Hand[i].rank == Hand[i + 2].rank && Hand[i].rank > (Rank)combination.index)
         {
             Chosen.Add(Hand[i]);
             Chosen.Add(Hand[i + 1]);
             Chosen.Add(Hand[i + 2]);
             break;
         }
     }
     if (combination.assist == 1)
     {
         for (int i = 0; i < Hand.Count; i++)
         {
             if (!Chosen.Contains(Hand[i]))
             {
                 Chosen.Add(Hand[i]);
                 break;
             }
         }
         if (Chosen.Count != 4)
         {
             Chosen.Clear();
         }
     }
     else if (combination.assist == 2)
     {
         for (int i = 0; i < Hand.Count - 1; i++)
         {
             if (!Chosen.Contains(Hand[i]) && !Chosen.Contains(Hand[i + 1]))
             {
                 Chosen.Add(Hand[i]);
                 Chosen.Add(Hand[i + 1]);
                 break;
             }
         }
         if (Chosen.Count != 5)
         {
             Chosen.Clear();
         }
     }
     if (Chosen.Count == 0 && combination.index >= 10) //use bomb
     {
         DealwithBomb(combination, CardPlayer);
     }
 }
Exemplo n.º 8
0
/*
 *  public void PerformDiscard(Deck deck)
 *  {
 *    switch (Skill)
 *    {
 *      case ComputerSkillLevel.Easy:
 *        int discardIndex = _random.Next(Hand.Count);
 *        DiscardCard(Hand[discardIndex]);
 *        break;
 *      default:
 *        DiscardWorstCard();
 *        break;
 *    }
 *  }
 */

        private void decision(kindsOfCombination combination, int CardPlayer)
        {
            if (Index == CardPlayer)
            {
                combination = null;
            }
            if (combination == null) //free to play
            {
                Chosen.Add(Hand[0]);
            }
            else
            {
                if (combination.kind == Kind.Single)
                {
                    DealwithSingle(combination, CardPlayer);
                }
                else if (combination.kind == Kind.Pair)
                {
                    DealwithPair(combination, CardPlayer);
                }
                else if (combination.kind == Kind.Three)
                {
                    DealwithThree(combination, CardPlayer);
                }
                else if (combination.kind == Kind.Bomb)
                {
                    DealwithBomb(combination, CardPlayer);
                }
                else if (combination.kind == Kind.Straight)
                {
                    DealwithStraight(combination, CardPlayer);
                }
                else if (combination.kind == Kind.StraightPair)
                {
                    DealwithStraightPair(combination, CardPlayer);
                }
            }
            if (Chosen.Count > 0)
            {
                play(null);
            }
            else
            {
                pass(CardPlayer);
            }
        }
Exemplo n.º 9
0
        private void DealwithStraightPair(kindsOfCombination combination, int CardPlayer)
        {
            bool chooseFirst = true;

            for (int i = 0; i < Hand.Count - 3; i++)
            {
                if (Chosen.Count == 0)
                {
                    if (Hand[i].rank > (Rank)combination.index)
                    {
                        Chosen.Add(Hand[i]);
                    }
                }
                else if (chooseFirst && Hand[i].rank == Chosen.Last().rank&& Hand[i].rank < (Rank)15)
                {
                    chooseFirst = false;
                    Chosen.Add(Hand[i]);
                }
                else if (chooseFirst && Hand[i].rank > Chosen.Last().rank&& Hand[i].rank < (Rank)15)
                {
                    Chosen.Clear();
                }
                else if (!chooseFirst && Hand[i].rank == Chosen.Last().rank + 1 && Hand[i].rank < (Rank)15)
                {
                    chooseFirst = true;
                    Chosen.Add(Hand[i]);
                }
                else if (!chooseFirst && Hand[i].rank > Chosen.Last().rank + 1)
                {
                    Chosen.Clear();
                }
                if (Chosen.Count == combination.assist)
                {
                    break;
                }
            }
            if (Chosen.Count != combination.assist * 2)
            {
                Chosen.Clear();
            }
            if (Chosen.Count == 0 && combination.assist >= 4) //use bomb
            {
                DealwithBomb(combination, CardPlayer);
            }
        }
Exemplo n.º 10
0
 private void DealwithBomb(kindsOfCombination combination, int CardPlayer)
 {
     for (int i = 0; i < Hand.Count - 3; i++)
     {
         if (Hand[i].rank == Hand[i + 1].rank && Hand[i].rank == Hand[i + 2].rank && Hand[i].rank == Hand[i + 3].rank && Hand[i].rank > (Rank)combination.index)
         {
             Chosen.Add(Hand[i]);
             Chosen.Add(Hand[i + 1]);
             Chosen.Add(Hand[i + 2]);
             Chosen.Add(Hand[i + 3]);
             break;
         }
     }
     if (Chosen.Count != 4 && Hand.Count >= 2 && Hand[Hand.Count - 1].rank == Rank.Joker && Hand[Hand.Count - 2].rank == Rank.joker)
     {
         Chosen.Add(Hand[Hand.Count - 1]);
         Chosen.Add(Hand[Hand.Count - 2]);
     }
 }