private void OnMouseExit() { ChooseCircle.GetInstance().Hide(); }
private void Awake() { Instance = this; }
private void OnMouseEnter() { ChooseCircle.GetInstance().Show(transform.position); }
private void OnMouseExit() { ChooseCircle.GetInstance().Hide(); }
private void Awake() { Instance = this; }
private void OnMouseEnter() { ChooseCircle.GetInstance().Show(transform.position); }