Exemplo n.º 1
0
    public void setActiveUIComponent(You.NAME activeCharacter)
    {
        if (activeCharacter == You.NAME.GRAHAM)
        {
            this.activeTextDisplayManager = GrahamTextDisplay;

            this.activeChoiceButtonManager = GrahamChoiceButtons;

            this.activeDialogueAnimationController = GrahamDialogueBoxAnimationController;

            this.ShioTextDisplay.gameObject.SetActive(false);
            this.ShioChoiceButtons.gameObject.SetActive(false);
        }
        else
        {
            this.activeTextDisplayManager = ShioTextDisplay;

            this.activeChoiceButtonManager = ShioChoiceButtons;

            this.activeDialogueAnimationController = ShioDialogueBoxAnimationController;

            this.GrahamTextDisplay.gameObject.SetActive(false);
            this.GrahamChoiceButtons.gameObject.SetActive(false);
        }

        this.activeTextDisplayManager.gameObject.SetActive(true);
        this.activeChoiceButtonManager.gameObject.SetActive(true);

        resetUIInitialState();
    }
Exemplo n.º 2
0
 void Start()
 {
     compatriotName = myCompatriot.name;
     _doneButton    = FindObjectOfType <ChoiceButtonManager>();
 }