Exemplo n.º 1
0
    void OnTriggerEnter2D(Collider2D collider)
    {
        if (collider.gameObject.tag == "Player" && !thisChestHasBeenOpenned)
        {
            thisChestHasBeenOpenned = true;

            _chestController.OpenChest();
            OpenChestSwitchLocalVisuals();
        }
    }