public override object VisitGameDeclaration([NotNull] ChessVCParser.GameDeclarationContext context) { string gameName = getObjectName(context.identifier(0).GetText()); string baseGameName = getObjectName(context.identifier(1).GetText()); partial = new PartialDefinition(gameName, baseGameName); var returnval = base.VisitGameDeclaration(context); compiler.AddGame(partial); return(returnval); }
/// <summary> /// Visit a parse tree produced by <see cref="ChessVCParser.gameDeclaration"/>. /// <para> /// The default implementation returns the result of calling <see cref="AbstractParseTreeVisitor{Result}.VisitChildren(IRuleNode)"/> /// on <paramref name="context"/>. /// </para> /// </summary> /// <param name="context">The parse tree.</param> /// <return>The visitor result.</return> public virtual Result VisitGameDeclaration([NotNull] ChessVCParser.GameDeclarationContext context) { return(VisitChildren(context)); }
/// <summary> /// Enter a parse tree produced by <see cref="ChessVCParser.gameDeclaration"/>. /// <para>The default implementation does nothing.</para> /// </summary> /// <param name="context">The parse tree.</param> public virtual void EnterGameDeclaration([NotNull] ChessVCParser.GameDeclarationContext context) { }