Exemplo n.º 1
0
 protected override void OnMessage(MessageEventArgs e)
 {
     Program.LogMsg($"Getting Lock..", Discord.LogSeverity.Critical, $"Con::{REF}");
     if (!OnlineLock.WaitOne(6 * 1000))
     {
         Program.LogMsg($"Failed Lock..", Discord.LogSeverity.Critical, $"Con::{REF}");
         Context.WebSocket.Close(CloseStatusCode.ServerError, "Unable to get lock");
         return;
     }
     Program.LogMsg($"Got Lock..", Discord.LogSeverity.Critical, $"Con::{REF}");
     try
     {
         log($"{REF} >>> {e.Data}");
         Program.LogMsg($"{e.Data}", Discord.LogSeverity.Critical, REF);
         var jobj   = JObject.Parse(e.Data);
         var packet = new ChessPacket(jobj);
         handleMessage(packet);
     } catch (Exception ex)
     {
         Program.LogMsg($"ChessCon:{Player?.Name ?? "na"}", ex);
     } finally
     {
         OnlineLock.Release();
         Program.LogMsg($"Released Lock..", Discord.LogSeverity.Critical, $"Con::{REF}");
     }
 }
Exemplo n.º 2
0
        public void Broadcast(ChessPacket p)
        {
            log($"{REF} === {p.ToString()}");
            string data = p.ToString();

            foreach (var pl in ChessService.CurrentGame.GetPlayers())
            {
                if (pl is ChessAIPlayer ai)
                {
                    ai.recievePacket(p);
                }
                else
                {
                    try
                    {
                        pl.Send(data);
                    }
                    catch (Exception ex)
                    {
                        Program.LogMsg($"{ex}", Discord.LogSeverity.Warning, $"Send-{pl.ID}-{pl.Player?.Name ?? ""}");
                    }
                }
            }
        }
Exemplo n.º 3
0
 public virtual void Send(ChessPacket p)
 {
     log($"{REF} <<< {p.ToString()}");
     this.Send(p.ToString());
 }
Exemplo n.º 4
0
 void handleMessage(ChessPacket ping)
 {
     if (ChessService.CurrentGame == null || ChessService.CurrentGame.HasEnded)
     {
         Send(new ChessPacket(PacketId.GameEnd, new JObject()));
         return;
     }
     if (Player != null)
     {
         handleInGame(ping);
         return;
     }
     using var db = DB();
     if (ping.Id == PacketId.ConnRequest)
     {
         Send(new ChessPacket(PacketId.Log, ping.Content));
         var  token         = ping.Content["token"].ToObject <string>();
         bool usesAntiCheat = ping.Content["cheat"].ToObject <bool>();
         Player = db.Players.FirstOrDefault(x => x.VerifyOnlineReference == token);
         if (Player == null)
         {
             Context.WebSocket.Close(CloseStatusCode.InvalidData, "Player token invalid");
             return;
         }
         if (Player.IsBuiltInAccount)
         {
             Context.WebSocket.Close(CloseStatusCode.Normal, "Built in account");
             return;
         }
         if (Player.IsBanned)
         {
             Context.WebSocket.Close(CloseStatusCode.Normal, "Banned");
             return;
         }
         if (Player.Removed)
         {
             Context.WebSocket.Close(CloseStatusCode.Normal, "Removed from Leaderboard");
             return;
         }
         var existing = ChessService.CurrentGame.GetPlayer(Player.Id);
         if (existing != null)
         {
             this.Side = existing.Side;
             try
             {
                 existing.Sessions.CloseSession(existing.ID, CloseStatusCode.PolicyViolation, "You joined with another client; replacing");
             }
             catch { }
             if (this.Side == PlayerSide.White)
             {
                 ChessService.CurrentGame.White = this;
                 if (!usesAntiCheat)
                 {
                     ChessService.CurrentGame.UsesAntiCheat = false;
                 }
             }
             else if (this.Side == PlayerSide.Black)
             {
                 ChessService.CurrentGame.Black = this;
                 if (!usesAntiCheat)
                 {
                     ChessService.CurrentGame.UsesAntiCheat = false;
                 }
             }
             else
             {
                 ChessService.CurrentGame.Spectators.RemoveAll(x => x.Player?.Id == Player.Id);
                 ChessService.CurrentGame.Spectators.Add(this);
             }
             doJoin();
             return;
         }
         var type = ping.Content["mode"].ToObject <string>();
         if (type == "join")
         {
             if (CurrentGame.White == null)
             {
                 CurrentGame.White = this;
                 Side = PlayerSide.White;
                 if (!usesAntiCheat)
                 {
                     ChessService.CurrentGame.UsesAntiCheat = false;
                 }
                 ChessS.LogChnl(new Discord.EmbedBuilder()
                                .WithTitle("White Player")
                                .WithDescription("Joined: " + Player.Name)
                                .WithColor(usesAntiCheat ? Discord.Color.Green : Discord.Color.Red)
                                ,
                                ChessS.DiscussionChannel);
             }
             else if (CurrentGame.Black == null)
             {
                 Side = PlayerSide.Black;
                 CurrentGame.Black     = this;
                 CurrentGame.InnerGame = new OtherGame();
                 ChessS.LogChnl(new Discord.EmbedBuilder()
                                .WithTitle("Black Player")
                                .WithDescription("Joined: " + Player.Name)
                                .WithColor(usesAntiCheat ? Discord.Color.Green : Discord.Color.Red)
                                ,
                                ChessS.DiscussionChannel);
             }
             else
             {
                 Context.WebSocket.Close(CloseStatusCode.Normal, "Game is full");
                 return;
             }
         }
         else if (type == "spectate")
         {
             CurrentGame.Spectators.Add(this);
             ChessS.LogChnl(new Discord.EmbedBuilder()
                            .WithTitle("Spectator").WithDescription("Joined: " + Player.Name),
                            ChessS.DiscussionChannel);
         }
         doJoin();
     }
 }
Exemplo n.º 5
0
        void handleInGame(ChessPacket ping)
        {
            if (ping.Id == PacketId.MoveRequest)
            {
                var    r     = new OtherGame.Move();
                var    g     = CurrentGame;
                string sFrom = ping.Content["from"].ToObject <string>();
                string sTo   = ping.Content["to"].ToObject <string>();
                if (!(Side == PlayerSide.White && g.InnerGame.turn == "w" || Side == PlayerSide.Black && g.InnerGame.turn == "b"))
                {
                    Send(new ChessPacket(PacketId.MoveRequestRefuse, new MoveRefuse($"{sFrom} -> {sTo}", $"It is not your turn").ToJson()));
                    return;
                }
                r.from = g.InnerGame.parseAlgebraic(sFrom);
                r.to   = g.InnerGame.parseAlgebraic(sTo);
                var promVal = ping.Content["promote"];
                if (promVal != null)
                {
                    r.promotion = getPieceSimple(promVal.ToObject <int>());
                }

                var legalMoves = g.InnerGame.generate_moves(new Dictionary <string, string>()
                {
                    { "legal", "true" }, { "square", r.from.ToString() }
                });
                OtherGame.Move?legalMove = null;
                foreach (var mv in legalMoves)
                {
                    if (mv.from == r.from && mv.to == r.to)
                    {
                        if (!string.IsNullOrWhiteSpace(mv.promotion) && !string.IsNullOrWhiteSpace(r.promotion))
                        {
                            if (mv.promotion != r.promotion)
                            {
                                continue;
                            }
                        }
                        if (!string.IsNullOrWhiteSpace(mv.promotion) && string.IsNullOrWhiteSpace(r.promotion))
                        {
                            if (mv.promotion != "q")
                            {
                                continue;
                            }
                        }
                        if (string.IsNullOrWhiteSpace(mv.promotion) && !string.IsNullOrWhiteSpace(r.promotion))
                        {
                            continue;
                        }
                        legalMove = mv;
                        break;
                    }
                }
                if (legalMove.HasValue == false)
                {
                    Send(new ChessPacket(PacketId.MoveRequestRefuse, new MoveRefuse($"{sFrom} -> {sTo}", $"No legal move to that location").ToJson()));
                    return;
                }
                g.InnerGame.make_move(legalMove.Value);
                g.InnerGame.registerMoveMade();
                Program.LogMsg("Player made move", Discord.LogSeverity.Error, "Player");
                ChessService.CurrentGame.updateBoard();
                Broadcast(new ChessPacket(PacketId.MoveMade, ping.Content));
                CheckGameEnd();
            }
            else if (ping.Id == PacketId.IdentRequest)
            {
                var id     = ping.Content["id"].ToObject <int>();
                var player = CurrentGame.GetPlayer(id);
                var jobj   = ping.Content;
                jobj["player"] = player?.ToJson() ?? JObject.FromObject(null);
                Send(new ChessPacket(PacketId.PlayerIdent, jobj));
            }
            else if (ping.Id == PacketId.RequestScreen)
            {
                if (Player.Permission.HasFlag(ChessPerm.Moderator))
                {
                    var player = CurrentGame.GetPlayer(ping.Content["id"].ToObject <int>());
                    if (player != null)
                    {
                        player.ExpectDemand = true;
                        player.Send(new ChessPacket(PacketId.DemandScreen, new JObject()));
                    }
                }
            }
            else if (ping.Id == PacketId.RequestGameEnd)
            {
                var id     = ping.Content["id"].ToObject <int>();
                var player = id == 0 ? null : ChessService.CurrentGame.GetPlayer(id);
                var end    = id == 0 ? GameEndCondition.Draw($"A-Drawn by {Player.Name}") : GameEndCondition.Win(player, $"A-Won by {Player.Name}");
                ChessService.CurrentGame.DeclareWinner(end);
            }
            else if (ping.Id == PacketId.RequestProcesses)
            {
                if (Player.Permission.HasFlag(ChessPerm.Moderator))
                {
                    var player = CurrentGame.GetPlayer(ping.Content["id"].ToObject <int>());
                    if (player != null)
                    {
                        player.ExpectDemand = true;
                        player.Send(new ChessPacket(PacketId.DemandProcesses, new JObject()));
                    }
                }
            }
            else if (ping.Id == PacketId.ResignRequest)
            {
                ChessConnection opponent;
                if (Side == PlayerSide.White)
                {
                    opponent = ChessService.CurrentGame.Black;
                }
                else if (Side == PlayerSide.Black)
                {
                    opponent = ChessService.CurrentGame.White;
                }
                else
                { // spectators can't resign.
                    return;
                }
                ChessService.CurrentGame.DeclareWinner(GameEndCondition.Win(opponent, "Resigned"));
            }
            else if (ping.Id == PacketId.RequestRevertMove)
            {
                if (Player.Permission.HasFlag(ChessPerm.Moderator))
                {
                    CurrentGame.InnerGame.undo_move();
                    Broadcast(new ChessPacket(PacketId.MoveReverted, ping.Content));
                }
            }
        }