void Awake()
    {
        IsInMidair = true;
        IsGrounded = false;

        HUD = GameObject.Find("Camera").GetComponent <HUDManager>();

        MovementSpeedMax = gameObject.rigidbody.transform.forward * MovementSpeed;
        PlayerScript     = gameObject.GetComponent <Player>();

        CheckpointsHolder = GameObject.Find("Camera").GetComponent <CheckpointsHolder>();
    }
Exemplo n.º 2
0
 void Start()
 {
     CheckpointsHolder = (CheckpointsHolder)GameObject.Find("Camera").GetComponent <CheckpointsHolder>();
 }